OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: THobson on 19 Dec 2004, 14:37:53

Title: time and _time
Post by: THobson on 19 Dec 2004, 14:37:53
I read in the online reference that there is a bug with time in that it is re-set to 0 after loading a saved game.

Does anyone know - is there a similar problem with _time?
Title: Re:time and _time
Post by: Planck on 19 Dec 2004, 14:52:40
I would suspect that the variable _time would also be reset to 0, but don't quote me on that.

Have you tried any experiments to try and confirm it yet?



Planck
Title: Re:time and _time
Post by: THobson on 19 Dec 2004, 18:06:11
You are right - I am lazy today.  I normaly do check simple things like this rather than asking, but I had to go out and din't have time.

I will test it, but anyway I have changed my script so that it doesn;t use _time any more.