OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: THobson on 19 Dec 2004, 14:37:53
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I read in the online reference that there is a bug with time in that it is re-set to 0 after loading a saved game.
Does anyone know - is there a similar problem with _time?
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I would suspect that the variable _time would also be reset to 0, but don't quote me on that.
Have you tried any experiments to try and confirm it yet?
Planck
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You are right - I am lazy today. I normaly do check simple things like this rather than asking, but I had to go out and din't have time.
I will test it, but anyway I have changed my script so that it doesn;t use _time any more.