OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: NoRSu on 29 Sep 2002, 20:27:15

Title: Handgun bug fixed for STT Desert soldiers
Post by: NoRSu on 29 Sep 2002, 20:27:15
By request I fixed the handgun bug for STT Desert soldiers that came with the Desert Malden addon. Config.cpp hasn't been changed in any way.

Download here:
http://koti.mbnet.fi/vosku/addonit/desertsoldiers.zip

8)

Next unit addon I'll fix will be Kegetys' winter soldiers.


*edit*
Whoops, I forgot to say that I had to drop ammo slots from 10 to 4 for snipers and medics. They couldn't use pistols because of the extra slots :P.
Title: Re:Handgun bug fixed for STT Desert soldiers
Post by: DeadMeatXM2 on 29 Sep 2002, 21:08:15
Nice one NoRSu, keep it up, i really like using these soldiers, so this is a good addon to do.

(I would do it myself but Texture Swap allways freezes on my comp, so i use O2, but until Fliper releases his tool, i can't open normal game p3d's)

Nice work NoRSu, i look forward to your next release!
Title: Re:Handgun bug fixed for STT Desert soldiers
Post by: OCOM_LMLVLM on 30 Sep 2002, 08:56:45
can you fix the handgun bug on MAF 82nd AD too ?  ;)
Title: Re:Handgun bug fixed for STT Desert soldiers
Post by: Ferret Fangs on 30 Sep 2002, 16:44:20
Well thanks for the update.
I''d like to point out, that you might want to allow snipers to use pistols though, as they are the one unit in the game that really needs to have them. In real life, US snipers deploy with a handgun for self defense at close range. And SPECOPS snipers may even carry a small submachine gun, in addition to the pistol backup, for added emergency firepower.
Title: Re:Handgun bug fixed for STT Desert soldiers
Post by: mikieman on 30 Sep 2002, 18:15:41
can you fix the handgun bug on MAF 82nd AD too ?  ;)
i also get a problem with  te MAF 82nd, thier heels turn green when they run/jog
Title: Re:Handgun bug fixed for STT Desert soldiers
Post by: PunkerSXDX on 01 Oct 2002, 01:23:55
Thanx Man, The're GRRRRRRAAAATE!!! ;D