OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: penguinman on 06 Dec 2004, 02:51:58
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hello
is it possible to edit the config of a man class unit and make him be able to run faster than a normal man class unit. if so how would I do this?
thanks
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in the main ofp config under the soldier class, there is this part of code
maxSpeed=24;maybe changing that would do something?
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well that only apears if its a vehicle config but this is a man class
thanks for trying though :)
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But men are classed under Vehicles.
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i tryied setting max speed higher but it dosent do anything
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This is taken directly from the BIS config:
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class Man: Land
{
   //--
So, as you can see, it is classed as a man through Vehicles.
The following line tells OFP that it is a "man":
isMan = true;
This is sort of like in the motorcycle class, to class a bicycle - you'd need to put something like:
isBicycle = true;
There is indeed a line:
maxSpeed=24;
But, although this changes how fast you can go, it won't actually change the speed.
How far the man moves a second is defined in the animations in the cfgMoves section.
edit
To change the speed at which a man runs/walks, you'll need to do the following:
First, copy the cfgMoves section (so you don't screw up your original).
Then in the cfgMoves section, look for class Default, then class States.
You should see a list that goes on a long way that defines all the anims.
You should see something like:
class StandWalkF: StandBase
This is (and the following ones) the walking direction anims.
You'll see a line speed = -1.2; - ignore that, changing this will just make everyone move around in a weird way (all jerky etc.) - basically, it'll just speed up the movement of the anim, not how fast the man walks.
The one you are looking for is:
relSpeedMin=0.7;
relSpeedMax=1.0;
By making both of these bigger but with the same interval (ie. 0.3), then everything should move faster.
edit 2
Umm, actually, I'm not too sure anymore, just try both. :)