OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Resources Beta Testing & Submission => Topic started by: Messiah on 22 Aug 2002, 01:32:06

Title: Tossers Script
Post by: Messiah on 22 Aug 2002, 01:32:06


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Title: Re:Tossers Script
Post by: Kaliyuga on 22 Aug 2002, 06:19:07
Sounds good to me... don't have anything specifically in mind to use it for.. but I'll check it out and get back to ya on this one ;) :toocool:
Title: Re:Tossers Script
Post by: RT-SuperTron on 23 Aug 2002, 13:28:08
 ;D

Yep this is gonna bo good to throw after some unwanted UN convoys, both supplies and VIP.

Thanks

[RT]SuperTron
Title: Re:Tossers Script
Post by: Messiah on 23 Aug 2002, 15:12:55
thats ok.... i'll upload it onto the code snippets section once its up (easy when ya editor staff)  :P
Title: Re:Tossers Script
Post by: skid on 18 Sep 2002, 00:04:09
No just carn't get it to work,My trigger works the man turns and targets the vehicle but nothing happens.
What I don't get is the gim_vodka bit  do I have to have an object in the game and name it ie. place a bottle on the map and give it a name.
I did put this line in the trigger  [man1, car1, gim_vodka, tossersend1] exec "toss.sqs"
I named a civillian man1 and a jeep car1, I even named a bottle dim_vodka but still no go.
as I said the man does turn and face the vehicle so the script and trigger are running.

  any help please.
Title: Re:Tossers Script
Post by: _54th_Yoshi on 18 Sep 2002, 02:38:05
Do you have the addon?
Title: Re:Tossers Script
Post by: Messiah on 18 Sep 2002, 18:49:18
you need gimball's tossers addon.
Title: Re:Tossers Script
Post by: skid on 18 Sep 2002, 20:08:34
Well I guess the addon might help just fix it doh.

Thanks guys  will try it when I get some time.