OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Coldfire on 19 Sep 2004, 20:34:24

Title: Navy
Post by: Coldfire on 19 Sep 2004, 20:34:24
Ok, I've been saying this for ages but I think it's time it got a thread to itself, OFP needs a better naval component. Boats are the only craft in OFP that can have multiple turrets, so why not make a big ship with mulltiple big guns? How cool would it be to be able to shell enemy positions from sea? Or have big naval battles? This would go really well with any WW2 mods out there.

Also, would it be possible to merge CoC's artillery system with this?
Title: Re:Navy
Post by: GI-YO on 19 Sep 2004, 21:58:37
There are scripts in the ed's dept which simulate naval bombardment, and in nearly all cases the ships firing never came close enough to the shore to be seen fully and warrant a whole new addon, encompasing alot of work.

GI-YO
Title: Re:Navy
Post by: macguba on 19 Sep 2004, 22:00:47
Any large ships would immediately be sunk by the Everon Cartel's submarine ....
Title: Re:Navy
Post by: Matt Walter on 19 Sep 2004, 23:26:52
You don't have to have the submarine involved in any ship missions.  ;)
Title: Re:Navy
Post by: Coldfire on 20 Sep 2004, 03:33:45
You don't have to have the submarine involved in any ship missions.  ;)
Exactly.

As for the naval bombardment thing, I ment would it be possible to combine a large, moving ship with CoC's arty.

Imagine: A mission where you play the commander of a ship, you have to avoid enemy ship trying to sink you while providing arty support for ground troops.

In a big naval fight, CoC's arty would be great, having to calculate distances, using scout hellicopters and planes to find enemy ships, then bombarding them from a distance with your big guns (Or cruise missiles). The key is hwaving it mobile. If it's just a stationary object, then it's just decoritive.
Title: Re:Navy
Post by: Nulear_Man on 20 Sep 2004, 22:23:57
Quote
(Or cruise missiles)
use could use the tomahawk missile addon
Title: Re:Navy
Post by: bigdog632 on 21 Sep 2004, 10:03:18
naval gun battles pretty much are non existent anymore most of the fights are air to surface or missile attacks

but shore support is a possible use for a battleship

you could make a smaller destroyer if you were gonna use cruise missiles though like the arleigh burke class cruise missile destroyer  

http://www.fas.org/man/dod-101/sys/ship/ddg-51.htm

it has a massive amount of weapons on its body

and is smaller and more maneuverable than a battleship
Title: Re:Navy
Post by: Coldfire on 21 Sep 2004, 23:51:53
naval gun battles pretty much are non existent anymore...

Did I not say this would make a good addon for any WW2 mods out there? Last I checked, they had naval gun battles back then...  ;)
Title: Re:Navy
Post by: bigdog632 on 22 Sep 2004, 14:41:33
my apologies...
Title: Re:Navy
Post by: penguinman on 24 Sep 2004, 06:19:45
I foud a multi turret destroyer it looks good. it also has a flak script its at                                                                                      
http://www.ofp.info/bratty/index.html
Title: Re:Navy
Post by: Coldfire on 24 Sep 2004, 16:51:49
Thanks for the info.  :)

I also just found a frigate by sigma-6, but I don't think it has multiple guns...  :( oh well.