OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: DarkCell on 23 Aug 2004, 18:51:24

Title: Deactivate a Trigger
Post by: DarkCell on 23 Aug 2004, 18:51:24
Well I think the Problem I got is to deactivate a Trigger
That;s the same thing what is happening with the Scud.

Maybe this question is easier to solve... :-\


I made a Trigger with a Timer and it activates when the time is up!
But I want the Trigger to be Deactivated when a goal is acchived

Like :

When scud1 is destroyed Trigger 1 won't activate anymore
and is Deactivated


I realy need help with this becease this problem is very ennoying  >:(


Many Thnx for the person who can solve this prob ;D
Title: Re:Deactivate a Trigger
Post by: macguba on 23 Aug 2004, 18:52:54
DarkCell, we're already working on this on your other thread.    ::)

All replies here please. (http://www.ofpec.com/yabbse/index.php?board=6;action=display;threadid=19310)
Title: Re:Deactivate a Trigger
Post by: Sui on 24 Aug 2004, 08:37:34
Indeed... all replies to the above thread thanks.

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