OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: bored_onion on 18 Aug 2004, 16:47:49
-
im putting sounds into one of my missions and everything is going well but it seems that whenever i put in the on activation section of a trigger
unit say "sound"
it stops title text appearing on the screen which means that i can't give my sounds subtitles
is this a common problem and is there a way around it?
thx
-
I had this problem too.
Either makea stringtable, which was a pain in the ass for me.
OR
Replace all the titletext commands ( the commands only) with this
cuttext ["OMG we have no more toliet paper!","plain down",1]
Worked for me, you can keep the rest of the text, just change "title" to "cut"... :)
-
Make the stringtable.csv file, its not hard. It's an excel spreadsheet on my comp but I think you can make it a text file. Other spreadsheet programmes will probably work too.
The text you want to appear when the sound is played goes in the stringtable. It then appears automatically.
In description.ext
class CfgSounds
{
sounds[] = {};
class civvy12
{
name = "";
sound[] = {"civvy12.ogg", db+60, 1.0};
titles[] =
{
0, $STRM_civvy12
};
};
};
In stringtable.csv:-
(column1) (column two)
STRM_civvy12 Your text here!
-
Lol Mac, you make it sound so easy. You shoulda guided me through it... ;D :D
Either works. I had my titletexts already so it wasn't hard to change the lettering around when my stringtable didn't work. :P
-
Lol everything in mission editing is easy once you know how to do it, except overview pics which are very, very hard.
-
rofl
ye overview pics is impoosible ? how do ppl get good 1s ? can u tell me da secret ? ;D
LCD OUT
-
great thanks for the help (both long and short ways :P)
btw, use a generator for overview pics it saves time even though its not very versatile
thanks again