OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: LimeCordial on 21 Aug 2002, 21:44:45

Title: locking and unlocking
Post by: LimeCordial on 21 Aug 2002, 21:44:45
is it possible to start wth an empty, locked vehice but unlock it later on? (so people can escape in it)
Title: Re:locking and unlocking
Post by: mikeb on 21 Aug 2002, 21:48:20
VEHICLENAME lock ToF

So you can toggle this by a trigger.  This only works for the player so other units can apparently still get in but I suppose they are unlikely to do so.  Not sure if it locks player from ordering member of his squad into the vehicle.
Title: Re:locking and unlocking
Post by: LimeCordial on 21 Aug 2002, 21:50:25
ToF?? ???
Title: Re:locking and unlocking
Post by: Messiah on 21 Aug 2002, 21:51:44
TRUE or FALSE

TRUE locks the car

FALSE unlocks it

 :)
Title: Re:locking and unlocking
Post by: mikeb on 21 Aug 2002, 21:52:08
True or false

I'm starting to get used to the strange abbreviations that are floating around all internet forums.  Sorry!
Title: Re:locking and unlocking
Post by: LimeCordial on 21 Aug 2002, 21:54:01
cheers.  ;)
Title: Re:locking and unlocking
Post by: Artak on 27 Aug 2002, 09:56:02
#Problem solved  :D