OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: angora on 04 Aug 2004, 14:59:39

Title: i want that one...
Post by: angora on 04 Aug 2004, 14:59:39
i was wondering if its possible to change the weapon a unit has at the begining of a mission i made-up e.g. a soldier with an M16 would start with a M21 or somthing. (this may seem a really stupid question but i just don't know how to do it)
Title: Re:i want that one...
Post by: dmakatra on 04 Aug 2004, 15:22:02
Look up the commands:

addweapon
addmagazine
removeweapon
removemagazines
removemagazine

:beat: *Gets Shot* :beat:
Title: Re:i want that one...
Post by: static on 04 Aug 2004, 17:00:30
im not totally sure but i think in the initit. feild put this addweapon "ak74"   but im not totally sure about that, sorry if its wrong
Title: Re:i want that one...
Post by: Kaliyuga on 04 Aug 2004, 20:59:59
well... you first want to start out by removing all the weapons the guy carries by default by using:

removeAllWeapons this;

then, you want to add a magazine for your new weapon:  
(you need to add a magazine before the weapon, or else the guy will start with no ammo and have to reload straight away)

this addmagazine "M21";

Finally you can add the weapon:

this addweapon "M21"

and then some more clips:

this addmagazine "M21";

and we may as well give the guy his grenades back too:

this addmagazine "HandGrenade";

so we end up with an init line that looks like this:

removeAllWeapons this; this addmagazine "M21"; this addweapon "M21"; this addmagazine "M21";  this addmagazine "M21";  this addmagazine "M21"; this addmagazine "HandGrenade";  this addmagazine "HandGrenade";  this addmagazine "HandGrenade";  

a complete listing of all the BIS weapons and ammo can be found here:
http://www.ofpec.com/editors/browse.php?category=1_5&start=50

:cheers: