OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Chaos_Creator on 23 Sep 2002, 16:56:40

Title: Setting up initial Skill Level in config.cpp
Post by: Chaos_Creator on 23 Sep 2002, 16:56:40
I've added some group code to my config.cpp, however I would like to setup the soldiers skill level as 1.0, so I don't have to do the slider bar after I place the group. The problem is if I set the rank to private, then the skill is automatically setup to 0.0.

I tried to adding skill=1.0, but that didn't work.

Any one have an idea how to do this?

Thanks,

Chaos_Creator
Title: Re:Setting up initial Skill Level in config.cpp
Post by: icarus_uk on 23 Sep 2002, 17:06:28
check out the addon forums further down the boards.  You might find the question already asked there.
Title: Re:Setting up initial Skill Level in config.cpp
Post by: Chaos_Creator on 24 Sep 2002, 18:25:03
I already searched the forums for the last 365 days for this question.

Does anyone know the answer? Please help!!!
Title: Re:Setting up initial Skill Level in config.cpp
Post by: SelectThis on 24 Sep 2002, 18:49:53
In groups, try setting their rank higher.

SelectThis
Title: Re:Setting up initial Skill Level in config.cpp
Post by: Chaos_Creator on 25 Sep 2002, 00:20:02
I know that rank influences starting skill level, but my partners want the ranks for the 9-man group to be:

1 Sergeant
1 Corporal
7 Privates.

They want the skill level to be 100%, so the units will use the weapons realistically. Looks like we'll have to manually go into the editor or mission.sqm to set the skill higher.

Thanks All for your help!!!