OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Ace Productions on 02 Aug 2004, 18:50:00
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Hi again,
Is it possible to use custom animations made by people like Hunter as proxys in o2?
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yes, it is
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Thanks once again oyman.
Problem now is how. I UpPBOed the unified animations pack and all I got was a bunch of .rtm files but no p3d. Any tutorials?
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well, i think this will work put the line of code outside of the cfg vehicle class
   class CfgVehicleActions
{
   ACEGunner="CombatReloadMortarStart";
};then find the class name of the animation that you want and put it where
CombatReloadMortarStart is, then in the cfg vehicles part put this line of code in
gunnerAction="ManActACEGunner"; it is important that you keep the ManAct part
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Thanks a lot oyman.
I'll try it out and report back.