OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: fishous on 01 Aug 2004, 15:00:44
-
Hey is there a easy way to make text come up as radio talk (Blue writting on the left of the screen) when triggers are activated or when AI units have completed waypoints.
-
sideChat
groupChat
globalChat
-
Or more specifically:
UnitName SideChat "Your Text Here"
UnitName GroupChat "Your Text Here"
UnitName GlobalChat "Your Text Here"
GroupChat and GlobalChat are only needed for MP missions. As a note, GlobalChat appears as gray text, not blue.
Beware the GrimMonkey
-
vehicle chat is yellow, group chat is purple...
You can put it into a nice little script like here's one of my samples from my mission, and its called from a trigger when a unit leaves the little area...
spetz sidechat "Urgent news Dom, I can't link up with you at the old outpost. It seems some National Guardsmen have decided to take a break there."
~9
pilla SideChat "Okay, okay I'm sure we could go around them right?"
~7
spetz SideChat "No I don't think so, we should probably snuff them to be safe. Plus they have a radio."
~8
pilla SideChat "You better be right, I really don't want to get into a serious scrape so far from the target. We'll meet you there."
~8
spetz SideChat "Okay I'll take up an attack position, see you there."
exit
Of course you can mod the names, delays, and what they say too...
Also if you depbo a few BIS missions you will find that they use gamelogics with waypoints and delays to do radio or converstaions. If you wanna do that, there is a Gamelogic tut in the ed depot.
-
If you want a message coming from a group that may be taking casualties use
Leader <groupname> sidechat
That way you will get a message from whichever unit is the leader of the group at the time. If you specify a specific unit and that unit is dead you will not get the message
-
Thanks alot everyone :)
P.S how do you give a group a name
-
In the init field of the group leader write
grpName = group this