OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: blackjack on 22 Jul 2004, 22:00:22
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hello everyone, i would like to know what u think of this .3ds file i got. i'm new with o2 software so if someone want to help, i apreciate.
i guess this model has more polyogns then needed, but im trying to lighten it. u guys think this kind of vehicle can work on ofp? hope so!
here are some pics of it.
http://pwp.netcabo.pt/lumex/taschen/rf8.jpg
http://www.battlefield.ru/library/bookshelf/aerosani/aerosan3.html
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I remember seeing someone else was going to make one of these a while ago... never seen anything else about it ..
I'd love to take this out on a winter island.. especially if it's armed .. :)
Should be doable in OFP I think.
If you need help cutting it down on polys I can help you out with some O2 work.... I'm just not too good at textures :P
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i can send u the .3ds file if u want. just say so.
the point is i cant see the dam model in the external viewer. i opened the .3ds file,then scaled it, centered on origin,went to external viewer and nothing there...but if i draw a box or anything else and then go to external viewer the objects are there.. am i'm missing something? i opened a 3ds file ,not imported...
i'm using o2 since 3 days ago, after 3 years of just playing ofp, never edited nothing. i just use max5.0 for fun and work sometimes. need some more time to read the tutorials avaiable.
the saved .p3d is 28Mb.. is this normal to? :-\
maybe a lot vertices to clean, duno...
and yes it has a mg on the front seat with grenades to!
i guess this vehicle has a lot of fun. maybe like an hovercraft i guess...
in reallity the engine propulsion is 205-215kg . later there was a version with jet engine!!-- guess we could take the blades out, make a small jet engine hole, and make him dam fast!
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To get .3ds into O2 with everything working right, you need this program
anim8or
http://www.anim8or.com/main/index.html
you open the .3ds file using Object > Import
and then under the Options > Debug menu make sure that 'Dummy 3DS KData' is checked off..
then go to Object > Export and save your new .3DS file
then import that into O2
:cheers:
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sory for the late answer, but i was away this last week. i just did what u sugested but when i import or open the 3ds file after doing the anim8or step, my o2 just crashs... here is the link to 3ds file + textures. i'm gona ask u to give a try on it.
http://pwp.netcabo.pt/lumex/3dmodel.rar
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i almost got it into oxygen is just that when it is optimizing faces it freezes or gets a error im think because of too many faces :-\
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i just got home today from a 1 month vacations 8)
i just abandon the idea of adapting my 3ds file in a p3d file, so i think i'll try to start this project from the start... god help me!! :-\
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i just brought this old thread just to tell u guys that i finished my 1st addon.
4months after, its ready and SWEET!!
http://pwp.netcabo.pt/lumex/vs/screens/1.jpg
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Thats looks good :D
If anyone still cares ;) , heres the one kaliyuga mentioned earlier:
http://ofp.gamezone.cz/news/pics4/nkl6_1.jpg
http://ofp.gamezone.cz/news/pics4/nkl6_2.jpg
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wow very pretty! :D and these textures!! great!!! ;) 8)
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Looks good blackjack ;)
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ftp://www.gamezone.cz:8021/ofpd/unofaddons2/RF8-GAZ98.rar
this was just posted
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yes i opened a thread last night on bis oficial forums, and now ofp.cz is hosting the file to.
i hope that ofp comunity start making a couple of maps with it, so i can play on this christmas cold nights ::)