OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Gooner861 on 20 Jul 2004, 22:54:42

Title: Realistic car bombs
Post by: Gooner861 on 20 Jul 2004, 22:54:42
Hey people,  ;D

I've been searching for good car bomb scripts and although they do work they just dnt seem that realistic especially in a car. Any ideas on good explosive car bombing scripts that wud actually cause proper damage to surrounding vehicles.

Ok maybe a fuel truck exploding may cause a bit of damge to nearby units and cars its not total destruction, which is the effect im looking for, for a cutscene and part of my mission.

Note: When i say ive tryed every car bomb script in the ed depot i lie but im sure there pretty similar.

Cheers

Gooner
Title: Re:Realistic car bombs
Post by: Artak on 20 Jul 2004, 23:01:16
Quote
When i say ive tryed every car bomb script in the ed depot i lie but im sure there pretty similar.
 :hmm: Too much of an effort to try?
Anyway, if you camcreate an LGB in the car, it'll make quite a blast. You can also use a trigger to pick up a list of the surrounding units and setdammage them in a script.
Title: Re:Realistic car bombs
Post by: Dubieman on 21 Jul 2004, 00:10:13
Use Artak's idea except create like three more and spread them out or something.

Or use the one LGB and camcreate smaller explosions at the same time as the LGB like HEAT125 or something...
Title: Re:Realistic car bombs
Post by: Gooner861 on 21 Jul 2004, 12:37:27
Can u do this for a car thats moving? I forgot to say that the car/truck needs to drive into a checkpoint and explode? I'll try armstrongs suicide script thingy, that cud do the trick, but any other suggetions?

Gooner
Title: Re:Realistic car bombs
Post by: Platoon Patton on 21 Jul 2004, 15:17:42
"Distance" is possible for a driving car.

?distance vehicle object<x meters :exec "bigbang.sqs"
Title: Re:Realistic car bombs
Post by: Dubieman on 21 Jul 2004, 15:54:31
Armstrong's suiciders had a demo mission, where these cars were chasing you and if they got near, they would blow up. A pretty big explosion too. But there is some code involved though...
Title: Re:Realistic car bombs
Post by: Gooner861 on 21 Jul 2004, 16:12:43
I dnt mind the code, i'll try it later. Cheers  ;D