OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: TH on 09 Jul 2004, 05:38:18
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I'm trying to get this to work in a mfcti 1.16, heres my description.txt
class weapons
{
// West Rifles, launchers
class G36a {count = 20;};
class M21 {count = 20;};
class SteyrMag {count = 20;};
class LAWLauncher {count = 20;};
class CarlGustavLauncher {count = 20;};
// West pistols
class Berreta {count = 20;};
class Glock {count = 20;};
// East rifles, launchers
class SVDDragunov {count = 20;};
class Bizon {count = 20;};
class AT4Launcher {count = 20;};
class RPGLauncher {count = 20;};
// East/Res Sidearms
class CZ75 {count = 20;};
class Skorpion {count = 20;};
class Ingram {count = 20;};
class Revolver {count = 20;};
class GlockS {count = 20;};
};
class Magazines
{
// Rifle Mags
class M21 {count = 50;};
class G36aMag {count = 50;};
class SteyrMag {count = 50;};
class SVDDragunov {count = 50;};
class BizonMag {count = 50;};
// Sidarm mags
class BerettaMag {count = 50;};
class GlockMag {count = 50;};
class SkorpionMag {count = 50;};
class CZ75Mag {count = 50;};
class RevolverMag {count = 50;};
class GlockSMag {count = 50;};
// AT Rockets
class LAWLauncher {count = 50;};
class CarlGustavLauncher {count = 50;};
class AT4Launcher {count = 50;};
class RPGLauncher {count = 50;};
// Laser
class LaserDesignator {count = 50;};
// Extra
class handgrenade {count = 50;};
class Binocular {count = 25;};
class NVGoggles {count = 25;};
};
anything wrong with that? or is there a command in mfcti that stops me from using this? :-\
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search for
removeallweapons player
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it doesnt even show up on the gear selection... :-\
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You cant select custom loadout in mfcti as there is a script in the Loadouts folder for east and west at the start. You can edit EquipWestSoldierLoadout.sqs or EquipEastSoldierLoadout.sqs to change starting loadout. Hope this helps.
:)
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i deleted those..lol and deleted every place where another script calls on it. ::) still doesnt work
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MFCTI really does need some way of changing the loadout you start with. You get ONE rpg, and the resistance guys now have extra tanks. Gre-e-e-e-a-a-a-t... ::)
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yeah but sometimes you have 3 rpgs...yeah I mean it would be great if you had 3 rpgs all the time.