OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: crexis on 04 Jul 2004, 19:46:15
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does anyone know how to create a variable in a function that is different for all multiplayers. Somthing very similar to "score player".
I've got it to work with triggers but It would be preferable to have it in a function.
Is there any way of finding out how the score function works?
any feedback would be greatly appreciated.
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not quite sure what you mean, but if you dont want all players to have the same value for the same variable
Simply dont Publicvariable that value when it changes on the local machines