OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: dth47 on 12 Jun 2004, 13:04:31

Title: Object illumination.
Post by: dth47 on 12 Jun 2004, 13:04:31
This has probably been discussed a million times before but i cant seem to find any threads on it.

Make a box for example, texture it, put it in game, and you find some sides are illuminated incorrectly by the sun, dark when should be light and vice versa.

How can i remedy this and what causes it?

Also sometimes i can see the sun through some objects? Mostly the ones with the wrong illuminated sides?

Any help greatly appreciated.

Bam out
Title: Re:Object illumination.
Post by: oyman on 12 Jun 2004, 16:02:25
in oxygen select the whole box and press "u" on the keyboard.
Title: Re:Object illumination.
Post by: dth47 on 13 Jun 2004, 00:00:42
Many thanks.
Title: Re:Object illumination.
Post by: Delta Hawk on 14 Jun 2004, 18:51:54
i've just recenlty found this out, but you can hit F5 to recalulate normals.  I guess this redefines the position of the object to the light source.  U makes the face sharp.  Someone should make a complete list of all these little things
Title: Re:Object illumination.
Post by: Planck on 16 Jun 2004, 21:35:51
Here is a 'complete as I can remember it' list of Oxygen Keyboard shortcuts.

There might be more, but not many.

If anyone knows more, just add to the list.


Planck