OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: 24Gamer on 11 Jun 2004, 18:01:32

Title: Advanced Spawning
Post by: 24Gamer on 11 Jun 2004, 18:01:32
Would it be possible to start with a base spawn then change it to a seagull (in-game) then for it to return to base spawn?   :D
Title: Re:Advanced Spawning
Post by: rhysduk on 11 Jun 2004, 19:01:39
This would involve editing the description.ext file wouldnt it?

Im not usre you can do that ingame :(

Rhys
Title: Re:Advanced Spawning
Post by: 24Gamer on 12 Jun 2004, 01:41:25
would putting the respawn code in a script work?  :-\
Title: Re:Advanced Spawning
Post by: rhysduk on 12 Jun 2004, 02:30:48
Hi,

im not sure to be honest. have a go and see if it works. i dont know :(

Rhys