OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: ACF on 10 Jun 2004, 20:22:59
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In response to yet another problem for which the solution is invisible targets that no-one can find (logical, I suppose), I'm feeling bound to offer my part-solution.
I am terming these 'null' targets because, as they stand at present, they are not invisible, they are merely not obvious.
Please give 'em a go. If they meet the functional need I don't think it's a big jump to get them to the next, and maybe final, level. Though I will need a leg-up.
Happy DoFiring . . .
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Hmm, . . . more invisible than I thought! Let's try again.
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Glad you did something like this, no more searching for that seemingly non-existant link.
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I Know how you can Create units that are invisible to ais
just put this In the config.cpp
Camouflage=0; // cant be Seen
audible=0; //cant be heard
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I've got a mirror of the invisible targets, if you anyone needs them..
http://www.dbrweb.co.uk/hosted/InvTargetsAddon.zip
I'm not sure when you said " is invisible targets that no-one can find".. didn't know if you mean in game or the site to download them :P
- Ben
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so did any one try my way?
sady they only work on AI (Too bad)
:(
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Hey, BAS has their own invisible targets in their Tonal & OPFOR pack. Those seem to work fairly well too.
Not sure if any of you took a look in the BAS Misc objects section.