OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Marvin on 27 May 2004, 15:20:02
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I just created my campaign yesterday and noticed one thing.
When i put in unit init field this disableai "autorarget" , how can i enable again the autotarget! I tried out, byt seems not te be completed!
Some units when they should stay calm, they just spinning arround and watching things.
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You can't re-enable AI once you have disabled it...
Unless you use deleteVehicle/createVehicle to replace the disabled unit...
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This thing can be usefull only in intro, outro missions!
Always the good thing is dostop command!