OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Blip on 25 May 2004, 00:07:25
-
Hey-
I was making a mission, and I was inserting amongst some steep terrain. Anyway, the AI units won't follow my guy up the side of the cliff. >:( As it is, I have to crawl up it. So here's my question:
Is there an easier way to climb a steep hill with AI units following? ???
and
What are the chances of making a script where the unit looks like he is rock climbing up the side of the hill? ???
Thanks all-
BLIP
-
1) Dunno. Doubt it - AI does refuse to do slopes that are too steep.
2) Probably. Some custom animations would help. For a quick and dirty you could just use a progressive setpos loop like some abseiling scripts.
-
Instead of a setpos loop, try looping the "crawl forward" animation on the soldiers. If you make sure they point the right direction, that should make em go right up the cliff.
On a side note, I was working on a rapelling script for the ECP, which basically does the opposite of what you want (makes em go DOWN cliffs/buildings/etc.). It runs on basically the same idea I just told you: a continuous, looping animation to force guys to move.