OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Killzone on 17 May 2004, 01:26:21
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Hi
I am trying to get an object (a house) that is in the map to start out with some dammage. Can I use the setdammage command in a script I tried using
player setdammage object 710 > 0.8
But it comes back with
player setdammage object 710> # 0.8: error setdammage: type object expected number
The problem is I dont think I know how to use the setdammage command in a script.
Thanks for any help ;D
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object_to_be_damaged setDammage damage_level
which would be in your case:
object 710 setDammage 0.8
;)
~S~ CD