OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: cj525 on 06 May 2004, 18:08:03

Title: AI paths..need help!
Post by: cj525 on 06 May 2004, 18:08:03
Are there any invisable AI paths out there that I can use on my island to get the ai's into my base, Also are there restrictions as to how small the opening can be for an Ai soldier to recognise it as an opening. I've set up openings in my bases which can fit two soldiers thru but they just stand there and and give the ever frustrating "negative".


any help would be ........ helpful. :-\
Title: Re:AI paths..need help!
Post by: shinraiden on 07 May 2004, 06:07:14
No paths, nothing fancy. Your slots are fine for RL players, but are too narrow for the AI collision avoidance engine. Sorry.
Title: Re:AI paths..need help!
Post by: cj525 on 08 May 2004, 15:21:16
thanks for the response. I widdened the openings and voila. (you kinda have ta put a big obvious opening "AI go here" in neon lights but it works).


Title: Re:AI paths..need help!
Post by: Leone on 15 May 2004, 16:58:41
There might be some Invisable Paths I made released soon as part of the 3WX mod package. Failing that, they will be part of the OPGWC mod.
Title: Re:AI paths..need help!
Post by: cj525 on 16 May 2004, 01:55:53
Thanks leone I'll check out 3WX mod.
 :cheers:
Title: Re:AI paths..need help!
Post by: AG_Smith on 25 May 2004, 18:35:14
Here's what you need:
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=b78a5b3859a6cc576beba8abcbffbeb3;act=ST;f=4;t=39651 (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=b78a5b3859a6cc576beba8abcbffbeb3;act=ST;f=4;t=39651).

Cheers.