OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Resources Beta Testing & Submission => Topic started by: wired on 03 Apr 2004, 14:04:34
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Ok, i know my username is 'wired' but im acctually called makoflash on other sites. And i have just released a Napalm bombing script on:
http://www.flashpointfx-studios.com
Its taken me three months...and is my first publicly released script (but not my first made ;) )
Its made with the drop[] command. Please read the readme as i do not want my first ever script stolen or 'modified.' This is because i think things like:
"MakoFlash's NamFX - Napalm :updated by *******"
just cuts out the credit for me. I WILL release a demo version for peeps to edit in the final version but for now...dont modify it plz :-\
Anyways u can distribute the script in a mission at your own will but make sure that my readme is in with the mission or i am given the correct credit for it. More details are in the readme....but for now enjoy!
Also make any comments on improving the script on the FlashpointFX - studios forum, and finding 'Napalm released!' or something like that by makoflash ;D
p.s. I think the site needs u to become a member of the forum b4 u can enter the forum and see my thread ;)
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Actually I have to say that someone releasing:
"MakoFlash's NamFX - Napalm :updated by *******"
Sounds just fine to me.
To me it says........this is your script, only it has been updated or modified by someone for possibly a slightly different purpose or maybe improved in a certain way.
I fail to see how credit to the original author has been left out.
Planck
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I can see that too, but it means peeps also dont know what bit of the script is mine and which bit is ******'s
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Well, of course they would.....IF they had the original version also.
Failing that....the original version would be available elsewhere for comparison.
EDIT: I'll certainly have a look at it..........will let you know how it is. ;D
Planck
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Any way....i didn't cum here to argue bout a readme.....i came here to say that the napalms out and u can download it. Plz do! I need feedback on the SCRIPT (not readme)! lol
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Here's a wee pic to show u!
(http://www.flashpointfx-studios.com/screenshots/albums/userpics/10002/after_napalm.JPG)
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I got your script and mission package from the site, however I couldn't get the mission to work.
I couldn't find any Radio Alpha trigger on the map even though the mission told me to use 0-0-1, needless to say when I tried 0-0-1, nothing happened.
I might try constructing a mission to use your script later, I don't have the time right now.
Any way....i didn't cum here to argue bout a readme
I wasn't aware we were talking about a Readme, as far as I can see no mention of a Readme was made, apart from ensuring your readme (whatever it was) was included with any mission in which your script was used. and also untill the above statement.
Planck
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the trigger shud be in the mission....if not put this in ur trigers init (activated by alpha :P)
onMapSingleClick{"myMarker" setMarkerPos _pos; ["mymarker", mypilot] exec "napalmmapclick.sqs";true}
then....if u hav the script in ur mission folder....it shud work!
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All that stuff we were arguing about is in the readme thats why i mentioned it. Oh and by the way....i checked the mission.sqm in the download file (yes, i downloaded it aswell to check it was the same) and the trigger is there :P
Anyway....i've updated it according to what ppl wanted (the smoke now blends away, and an SU25 drops it, not to mention removing the BAS stuff from the mission.sqm :P) and its available to all on FlashpointFX - studios. ;)
Have fun burning things!
;D ;D ;D ;D ;D ;D ;D ;D
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the trigger shud be in the mission....if not put this in ur trigers init (activated by alpha :P)
onMapSingleClick{"myMarker" setMarkerPos _pos; ["mymarker", mypilot] exec "napalmmapclick.sqs";true}
then....if u hav the script in ur mission folder....it shud work!
wait a sec, that sounds alot like the napalm on map click script :o
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Yer...but if u dont trust me then hav a look at the script. I started the project three/four months ago and didn't even see that script till i waz half way thru.
Just enjoy it or stop been crappy. Any constructive critism is ok, but that waz just unwanted :-\
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Anyone tested it yet? I really need some feedback otherwise i cant update it.
Heres the link to the ffx forum but i think u need to be a member (STILL! :-[ )
Flashpoint FX Forums (http://forum.flashpointfx-studios.com)
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Why don't you post the script/mission on the forums here? That way people don't have to sign up for your forums just to see the script.
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Its a restraint ina way from ppl sending links to others and getting my napalm in places idont know. On ffx, i can see when ppl hav downloaded it and who....so if my script ends up somewhere it shouldn't.....i can easily find out who. Its also only for mod use by the unsung.....no other mods....so i can tell if sum1 decides to send it to a rival mod ;D
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Now see, that is exactly why I wont bother downloading your mission.
No offense, but if I have to inform people that "I can show you this mission, but afterwards, I have to kill you" then I simply wont try it.
I mean, I am eager for a good napalm script. But if I cannot adapt it do my missions, I will not use it. This is because: I do not want a map-click. I want it right where I need it.
But according to you, I cannot do that.
Beside all that: What would possibly keep people from registering with a one-time-email?
With OFPEC here, you have the best "copy protection" you can possibly get. Have your script beta-tested here and simply enjoy the next fella claiming your script to be his own...
"Hey, I made that cool new script....."
"You know, this pretty much looks like abc's Script. You did not even bother to change his Tag, Moron"...
and so on :)
Cheers
PiLLe
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Amen csde-PiLLe......I havent looked but di i get any credit for the little onmapsingleclick editor mission i made for you? Im pretty sure this is what you wanted it for. Not even a tiny mention of me ??? :'( ........hmmmmmmm.
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Hey azraell,
The readme says "Thanks to all the peeps at ofpec, you helped me a lot"
But maybe your right.....I should dig up all the old threads and give the correct peeps the correct credit ;D
As for the rest of you.....I was a bit dumb......its my first released script (on ofpec) and i should really post it here or submit it to the editors depot :-\
The final version is nearly finnished (it will be updated from time to time) and it will have the option of placing napalm in the editor aswell as mapclick and just plain old triggers. It should be out by the end of april ;D (thats in british time, so dont any australians complain when it comes out on the 1st of march to them ;D )
I think my head would work better in a washing machine! lol
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No hard feelings or anything........If your worried about "thieves" and lower forms of life, make a tag for yourself here at OFPEC...put it all around in your script to help identify it later on or something like that. Im about to release Artillery scripts ive been working on for about 8 months now, lots of pyrotecnics and special cluster weapons. I just made a tag here now im going to go back and slap that tag in my scripts, it wont stop someone from grabbing it and deleting the tag but owell:) ....
Check out Grendels scripting here in the beta forums.....he scripts for the sheer joy of it, takes all requests to improve and add upon them, freely posts them unworried that someone will come along and claim them for their own(or he is worried and just wont show it :)). Nuclear weapons, flak weapons, etc, etc.
Youll get credit where credit is due....Try to make the script as dynamic as possible so ppl can have a couple of ways to activate it.
Ill test it if you still need some testing....***if you post it here***
Keep it up for a few days then if testing goes well and you satisfied, remove the link here. No need for it to be up anyway after final version is released;)
Later
Az
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After reading all that crap about "Aww don't modify it" and "I'm scared to post it here", I'd use it, modify it and delete any mention of your name on it. Just to wind you up.
He he he. ;D
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Well, he hasnt posted it nor do i think he will... :-\