OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Dubieman on 20 Mar 2004, 00:48:20
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Hows abouts a new feature when shooting something metal or something on a vehicle. The bullet doesn't make a brown puff but a few sparks and nice loud PING or SCREECH! Makes no sense to shoot a piece of metal or armor and have brown puffs appear, of course this is based on many movies with gunfights but I would like the realism. ;)
I'd like the shoot out to be pfffff,zing, ping, screech, boom, popopopop, haha your one dead bastard ohh yes you are!:gunman:
thanks for replying... :o :)
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I'm not sure, but I think the bullet-hit is universal, but I'm not really sure.
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Although I think someone talked about bullets in a previous post "Realistic Bullet Hits" or something, still I wonder if it could be done.:hmm:
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Would be complicated.
You could maybe script a short range tracer round to fire from the point where you bulet hits. But as I say only maybe and very complicated.
I think so anyway.
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I'm pretty sure it is universal. And one hasr part about changing it is in OFP most surfaces concidered equal. For instance shooting an M-16 at a house wall and shooting it at the groung are considered the same. You would have to set values for all objects. I think it can and might already have been for some addon.
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when a bullet hits a body you get a red spray and a different sound....maybe theres something in there that could be used?
Vyper
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do bullets actually spark, has anyone seen them,im curious because i didnt know lead could spark.
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JAM has new sound effects for bullet richochet etc... as for sparks.... maybe not
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none of you have ever watched a Rambo movie or any movie with gun fights (Die hard I,II,III.....) Bullets give little sparks off when they hit metal.
The sounds are fine, when you shoot a tank with a rifle it makes a ping or doink sound. I want a little spark where the bullet richocets off the armor.
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They don't use real bullets AFAIK, its just Hollywood.
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none of you have ever watched a Rambo movie or any movie with gun fights (Die hard I,II,III.....)
That's Hollywood. Basing effects off a Hollywood movie is about as smart as having Michael Jackson babysit your kids.
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:hmm:
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THank god I'm not a father..... yet maybe in a couple of years....
Well what am I supposed to base it on? I don't live in a war torn country. So actually if you have a weapon of your own please test it or you have first hand expierince tell me. :o
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I usually put bullets into wood, not metal. But I used to shoot at these little metal squares that hung off a post, and they never sparked :hmm: .
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Little metal squares or reactive armor on a tank or the skin of a heli, or sign posts?
Hey some ppl talkin like a chat room ohh boy.
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The squares were about 6cm x 6cm and 1cm in depth, and I think that they were made of steel. I certainly wasn't taking potshots at ERA-equipped tanks :o .
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True but i would like to know what real bullet hits on a tank or something like that would look like. From someone who actually saw it.
Maybe I'll skim through my BHD book tonight. I remeber the part where an RPG screeched and skimmed across one of the HMMVs hoods leaving a long scrape only Maico's ambassador paint service could fix. ::) :o :P
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Well im signin off for tonight.
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I'm sure this would be possible..
If you have a muck around with the bullet camera script, it follows a bullet, until it hits the ground/tank/person/wall etc.
So it must know when the bullet has hit.
Is it just because the bullet is deleted?
In which case, use the drop command at the point where the bullet last was
I've no idea how to remove the brown burst though..
Does the ECP mod remove the orignal explosion of grenades, or just put theyre new explosion over the old one?
- Ben