OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: The_Mark on 27 Feb 2004, 14:10:34

Title: Multiplayer and saving games
Post by: The_Mark on 27 Feb 2004, 14:10:34
Is it possible to load a multiplayer game by using the .fps-files created by the saveGame function?

As far as i can think of, it would probably require decoding the .fps and creating a new mission based on it.. And that wouldn't be so handy, would it?