OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Taggart on 15 Feb 2004, 17:53:28
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I searched but found no reference to this subject, but can the JAM 2 ammunition be allocated to the BAS soldiers and their weapons? ??? I have tried various inputs, including those from the pdf text file that came with JAM 2, but cannot get it to work. As usual, any assistance would be greatly appreciated. :)
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You'll have to replace the default BAS weapons with the JAM weapons. For example:
removeallweapons this
this addmagazine "JAM_W556_30Bmag"
this addweapon "JAM_M16"
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Hi Deaddog
Thanks for reply, but conventional weapons are okay, no problems there, its the BAS SOPMOD M4's etc.. that I'm having problems with. :-\
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Ok, I see what you mean. BAS doesn't have a M4 SOPMOD that's compatible with JAM.
But there is the Marine Assault Pack, which does have that weapon (or something very similar) that is JAM capable.
They have a M4 Reflex, M4 ACOG, M4 CCO, M4 M203, etc. One of their JAM weapons would look like this:
C8XJAMM4reflex
which is compatable with
JAM_W556_30mag
You will have to download the c8xjamcompatable.zip file as well as the Marine Assault Pack (which is worth it).
Here's a link to their site:
http://www.digitalgrenade.com/boom.php?usmc
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Its all to do with a limitation of the clan I belong to. We have the BAS soldiers available to use, but all new maps are to be designed with JAM 2 ammunition. I personally have the Marine Pack and think its wonderful, but its not clan approved :'( so far. So I was trying to create a mission using the BAS soldiers and incorporate the JAM magazines, by using removeallweapons then adding a JAM magazine followed by BAS M4 weapon, but having no success. If you have a JAM crate, can BAS soldiers take JAM compatible magazines from it? :-\
Thanks for your help. :)