OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Insanoblan on 14 Feb 2004, 05:52:33

Title: Detonation
Post by: Insanoblan on 14 Feb 2004, 05:52:33
Hi. Three questions here

1. Is it possible to make a trigger so that when you enter it it detonates two explosions (heat120) near it?

2. Is it possible to make a trigger that launches groups of flares near it when it is entered?

3. Is it possible to make a trigger do both?

Thanks
Title: Re:Detonation
Post by: sa8gecko on 14 Feb 2004, 06:05:24
Yes.
1. In the condition field of the trigger: Player in ThisList
Place 2 gamelogic object or 2 marker in the positions you
want the two shells explode and in the activation field of the trigger
camcreate the two shells
2. Same as above
3. Same as above
Perhaps is better, instead to write a long line in the condition
field, launch a little script that does it all


Hope this help.