OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Teryan on 13 Feb 2004, 06:23:07
-
When trying to import some of my models from MilkShape, I get a KFDATA error. I have no idea what this means.
I know ppl import modles from CS, and I did not covert this, just made it in Milk and add textures, Had to delete the textures then saved it in a .3ds, put it thru Anim8tor (import .3ds, export .3ds), then went into o2 and tried to import it, I got that error.
Do I half to make it a Half-Life model then covert it to a .3ds (using Anim8tor I'm guessing), to get it into o2?
Thanks for your help.
-
Greetings!
Go to:
options>debug>Dummy 3DSKdata
Then export it with that checkbox marked off. :thumbsup:
Asmo
*edit*
This is in Anim8or, by the way. ;) 8)
-
;D
It worked!
Thanks you so mutch! I've tried forever to get this ting into o2!
;D ;D ;D ;D ;D
-
I was wondering if it was possible to have the textures I applied (I went back and did them again), to go from Milk to Anim8tor, then from their to 02.
When I tired I got a comple of messages that said: Cannot open scope.bmp, bipod.bmp, etc.
Thanks again for your help.
-
Hi,
I have the same problem but I draw some things in AutoCad. I import drawing in AutoCad to .3ds file and when I try to open it in O2 I get KFDATA error... What to do?
-
Yea, I have the exact same problem as Jachu
-
Hey all
I've basicly worked out this, just need a little while :)
Check this thread : http://www.ofpec.com/yabbse/index.php?board=16;action=display;threadid=17195;start=%200
:)
Prob update it tonight :)
- Ben
-
Hey all
I've posted the stuff on that thread in my last post
It should explain exactly how to get half-Life stuff into o2 :)
It's simple, so you can all understand it perfectly (Sorry if I tell you what you already know over again, but hey, it's a good reminder :P)
- Ben