OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Commando on 09 Feb 2004, 13:09:38

Title: choosing night or day?
Post by: Commando on 09 Feb 2004, 13:09:38
Any one know how to make a thing in the lobby where you can choose between night and day?
Title: Re:choosing night or day?
Post by: Terox on 09 Feb 2004, 18:07:07
This is done by either using the:
 Param1 values (Normally used for gamelength)
or
 Param2 values (Normally used for Score limit)

In your editor setup, change your map time to 0:00 hrs (midnight)
and then the skiptime values will be around about correct for the sunrise and sunset timings depending on time of year you selected
(Tweak the values until you get the results you are after

Skiptime simply advances time from the actual daytime setting

One thing to note
To reset param1 back to say a 30 minute game, then you need to re-declare its value after it has run through the "Skiptime" lines

eg Param1 = 1800, resets the value to 30 minutes (1800 is the number of seconds)

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Description.EXT entries

Code: [Select]
titleParam1 = "DAYTIME";
valuesParam1[] = {1,2,3,4};
defValueParam1 = 1;
textsParam1[] = {"Dawn", "Midday", "Dusk", "Night"};


Init.sqs Entries
Code: [Select]
?(param1 == 1):skiptime 6.2
?(param1 == 2):skiptime 12
?(param1 == 3):skiptime 18.4
?(param1 == 4):skiptime 0.1

Param1 = 1800
Title: Re:choosing night or day?
Post by: Commando on 20 Feb 2004, 03:14:32
thx for the help! It was very apreciated  :D
Going to host the lan finnally this friday, so now we have a very good mission that can go totally random and you can choose night & day  ;D

Maybe going to submit it to the missions depot one day this year before spring hopefully  :)