OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: gundernak on 04 Feb 2004, 18:46:57

Title: How to deleteVehicle the Heli's gunner???
Post by: gundernak on 04 Feb 2004, 18:46:57
Hi all,

I have a group.

sniper - leader
machinegunner (name: newgunner)
soldier
medic
UH60-MG (name: chopper01)

These are 6 soldiers.

I would like to start the mission with a deleted gunner in the heli, and a machine gunner to replace him.

In a script I tryed :

deleteVehicle gunner chopper01
newgunner moveInGunner chopper01

and I tryed to eject the original gunner as well.

Actually after both methods he reamins in the chopper.

The problem is I can not define the unit which I want to delete. Because 'gunner chopper01' does not represent him.

So how can I 'deleteVehicle' him?

thanks in advance

Title: Re:How to deleteVehicle the Heli's gunner???
Post by: macguba on 04 Feb 2004, 18:49:38
deleteVehicle chopper01g

Vehicle crews are automatically named by the game with the suffixes C for commander, G for gunner and d for driver.
Title: Re:How to deleteVehicle the Heli's gunner???
Post by: myke13021 on 04 Feb 2004, 18:51:06
Unsure if you can do this.

A solution could be to place an Empty Chopper, place a pilot unit and use pilot moveindriver chopper and newgunner moveingunner chopper.

:edit:

lol...as i see it is possible...
Title: Re:How to deleteVehicle the Heli's gunner???
Post by: gundernak on 04 Feb 2004, 18:58:47
sorry Macguba I tryed this as well. Does not work...

anyway thanks

I thought about an empty chopper as well, but they are starting wiith flying above the sea...

That's why I can not use an empty vehicle.
Title: Re:How to deleteVehicle the Heli's gunner???
Post by: myke13021 on 04 Feb 2004, 19:09:25
hmmm...i used a lot choppers started flying.

try this:
create a empty chopper, make him start "flying", i'll use "chopper" as name for this example
create a pilot and in it's init field put:
this assignasdriver chopper; this moveindriver chopper

this should create a chopper flying at start.

the commands above work also for gunners (assignasgunner, moveingunner) as for cargo (assignascargo, moveincargo).

Not sure if a flyinheight command in the choppers init field would do something
Title: Re:How to deleteVehicle the Heli's gunner???
Post by: gundernak on 04 Feb 2004, 19:34:34
OK emtpy chopper is working...

I do not know why I thought it will fall down at the beginning of the mission.

I remembered that, but this way something else...

thanks