OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: pazuzu on 03 Feb 2004, 00:23:26

Title: Not alive trigger
Post by: pazuzu on 03 Feb 2004, 00:23:26
Hi, I'm trying to trigger obj done by using in condition for trigger "not alive (su1)" but I have about 7 planes to destroy & I only want trigger to go off when all the planes are destroyed & not just when "su1" is destroyed.

I tried listing all the planes(su1, su1_1, su1_2 etc) but this did not work.

How can I set this condition for all planes?

Oh the planes are just empty & parked at enemy airport...

Thanks.
Title: Re:Not alive trigger
Post by: CptBravo on 03 Feb 2004, 05:27:09
Two ways to do that:

A) Have 7 trigs each connected to aplane with each one as a seperate Objective and one master trig which activated when all 7 fire.

Or an easier way :

Condition:  (not alive Plane1) and (not alive Plane2) and (not alive Plane3) .. etc

Place it in trig of course. And Plane1 is name of your plane.
Title: Re:Not alive trigger
Post by: pazuzu on 03 Feb 2004, 05:31:52
I already figured it out but thanks for replying

I used your 2nd method

Thanks again