OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Dubieman on 02 Feb 2004, 23:10:38

Title: Armored UH60MG
Post by: Dubieman on 02 Feb 2004, 23:10:38
I need to know about giving vehicles more armor cause I need a blackhawk with mg to take say twice its full damage and then the HUD damage display starts to go down.

I was thinking this would add atmosphere to my mission where you pilot the bird around takng down infantry as the bullets ricochet and hit your helicopter. :)

Could this be done by script or init lines? ???
Title: Re:Armored UH60MG
Post by: Dubieman on 02 Feb 2004, 23:23:35
Sorry now I know what to do well sort of.... :)

I heard about using an eventhandler to check when the UH60 got damage like its at 0.25 damage and it then a script could say UH6 setdammage 0 or something of the like. I guess I might try to script it meself but any opinions or your own scripts are very WELCOME. :o ::)