OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: chriskid on 31 Jan 2004, 02:40:15

Title: putting things on ships w/o falling through
Post by: chriskid on 31 Jan 2004, 02:40:15
i wanna know how to put like an aircraft on an aircraft carrier without it falling through. same with people. and one more thing, there a way to put troops in a vehicle from the start?
Title: Re:putting things on ships w/o falling through
Post by: dalton on 31 Jan 2004, 03:38:01
im not sure about the first 1 but for the second 1 u could just do in the guys init field: this moveincargo vehiclename
Title: Re:putting things on ships w/o falling through
Post by: dalton on 31 Jan 2004, 03:44:50
just take a good look thru the forums. im sure theres something on this topic somewhere here ;)
Title: Re:putting things on ships w/o falling through
Post by: macguba on 31 Jan 2004, 10:31:37
1.    Place the carrier on the map.   Place the aircraft on the carrier.   You may need to experiment a bit to discover exactly where the carrier is:  as you probably know the icons on the map in the Mission Editor are not always accurate.   Alternatively, use a setPos getPos command.  Syntax not guaranteed.

plane1 setPos [(getPos carrier 1 select 0) + 5, getPos carrier 1 select 1, 12]


2.  loon1 moveInCargo lorry1

Or if the vehicle is part of the loon's group just select "in cargo" from the Special field.
Title: Re:putting things on ships w/o falling through
Post by: Piraneous on 31 Jan 2004, 11:54:22
there's an aircraft carrier?!?!
Title: Re:putting things on ships w/o falling through
Post by: macguba on 31 Jan 2004, 11:58:50
Complete with arrestor wires and catapult.  

Dunno where though ... try the Falklands mod, I think it's based on the old Hermes.

And the Everon Cartel have a working submarine.

Not bad for an infantry warfare sim.  ::)
Title: Re:putting things on ships w/o falling through
Post by: Zell on 31 Jan 2004, 14:17:50
lol, think thats good?, you seen the space mod?
Title: Re:putting things on ships w/o falling through
Post by: chriskid on 02 Feb 2004, 19:50:10
the falkland aircraft carrier isnt very good. get hawk's carrier. its incredible! it has working anti aircraft defenses and its solid as a rock. it also has a working catapult and hook catch lines just like the real things. I think its called the USS Nimitz or something
Title: Re:putting things on ships w/o falling through
Post by: Kaliyuga on 02 Feb 2004, 21:47:04
for the Nimitz you need to use a value of 19 in the setpos init that Macguba gave to get planes on the deck

this setpos [getpos this select 0, getpos this select 1,19]
Title: Re:putting things on ships w/o falling through
Post by: Tomb on 02 Feb 2004, 23:34:53
i wanna know how to put like an aircraft on an aircraft carrier without it falling through. same with people. and one more thing, there a way to put troops in a vehicle from the start?



 :hmm: this one certainly deserves a huge....   :

[size=20] :cheers: Welcome to the sewers of Editing, chriskid :cheers: [/size]


 :D Hope you enjoy yer stay around this place :toocool: (coz you'll never leave, mwuhahaha)  :noo: :booty: ;D




Title: Re:putting things on ships w/o falling through
Post by: Gastovski on 10 Feb 2004, 19:24:28
the falkland aircraft carrier isnt very good. get hawk's carrier. its incredible! it has working anti aircraft defenses and its solid as a rock. it also has a working catapult and hook catch lines just like the real things. I think its called the USS Nimitz or something
The Hermes 68 is just a beta - released to give the community a ship to mess with.