OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: goki on 28 Jan 2004, 15:22:57
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Hi ya guys, (http://www.prz.tu-berlin.de/~alsch/image_archive/icons/person/oldguy_sm.gif)
In my mission I want a trigger covering an enemy base which is activated and plays alarm sound when my character is noticed by any enemy unit in the covered area.
The problem is I don't know the exact condition to put in the trigger which is supposed to check if any enemy unit sees my unit in the enemy base. here I will make it midnight so enemies will hardly see my character. so the alarm is supposed to play when an enemy "really" gets aware of my character.
G.
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Create the trigger, group it to your unit and you'll get new options in the Activation box.
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Hey ! (http://www.prz.tu-berlin.de/~alsch/image_archive/icons/person/oldguy_sm.gif)
you are dannn good! thank you awfully much (http://www.prz.tu-berlin.de/~alsch/image_archive/icons/smileys/smiley2.gif)
(http://www.prz.tu-berlin.de/~alsch/image_archive/icons/comic/calvin_and_hobbes.gif)
so long.
G.