OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Cooba on 28 Jan 2004, 00:17:32
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How can we make KIA players bodies to dissapear...after fullfiling certain condition ??
I need this to my TDM mission.
Thanx for Help :)
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Here is a script by someone who sadly I can not remember who!
So whomever he is, he gets the credit!
; Select the Unit
_unit = _this select 0
;-Delay the delete after death
~30
; delete the unit
deletevehicle _unit
exit
and in the init field of the unit you want deleted after it gets killed place :
this addeventhandler ["killed", {_this exec "erase.sqs"}];
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Ok, its working. Thanx Cpt.Bravo
Only thing i changed is delay the delete after death.
I need some condition, not time. I did it simple:
_unit = _this select 0
goto "loop"
#loop
~15
? (mycondition) : goto "next"
goto "loop"
#next
deletevehicle _unit
exit
I know its very simple but work good ;)
Sorry for (maybe) incorrect English ::)