OFPEC Forum
OFPEC The Editing Center => General Announcements => Topic started by: snYpir on 27 Jan 2004, 06:19:03
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Are you a talented scripter or config editor? Got some time and a desire to make OFP better? JOIN THE ECP MOD! ;D
If you have an idea, and the knowledge to make it happen then please apply. We need people that can write good scripts, such as particle effects, vehicle enhancement, as well as people that know how to modify addon configs.
If we don't get some new recruits then ECP progress will slow to a crawl :(
If you are interested, please email me (snYpir@bigpond.com).
cheers ::)
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ooooooooooooooooooooooh, plz can i join ;)
;D ;D ;D ;D
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You have my support if I can be of service.
-Grendel
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snYpir, i've already e-mailed you about me joining ECP.
I've modified the tailrotor script so it has a couple new features.
1.When the player is in the chopper the screen blacks out as it hits the
ground, then it blacks in 2 seconds later and you find yourself lying prone outside the chopper. I made a check to see if the player is in the chopper so it doesn't black out if the player is not in it.
2.The chopper will explode anywhere from 0 to 60 seconds after hitting the ground. The explosion has a 20% chance of not happening.
If you would like my script in ECP then e-mail me and I'll send it to you.
I aslo ajusted the helicopter engine position in the script so that the rotor smokes in the correct place and not halfway on the tail.
I have tested this script alot and so far there don't seem to be any bugs. ;D
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that script sounds nice
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KTottE:
Shudn't it be:
Grandpa Noony
[/color]
Want
YOU
[/size][/b]
In The ECP!
[/color]
:P
:beat: *Gets Shot* :beat:
EDIT: I can perhaps join but what can I do... drop, camera, dialogs, a bit of each. :P
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I just want to comment on how much ass ECP kicks :) fuckin awesome man :gunman:
But I would like better MP compatibility over all other things, because I have to turn it off before every CTI game and OFP sucks without it :(
Nice work, very nice fuckin work :thumbsup: :gunman:
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The Real Armstrong,
After I'm finished beating you with my "Old Grandpa Stick 2004 Extreme Edition", I'll explain that ECP isn't under OFPEC's control. :)
We provide a home for them, and are 100% behind the work they do, but the ECP are independent of OFPEC's influence.
So the hiring and firing ECP remains the purview of the ECP team. ;)
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ECP makes the game come alive with massively improved sounds, fantastic graphics & increases the game enjoyment immensely.
As an example, play "Lost Squad" MP Mission using your old version, then play it again with ECP 1.071, with Dynamic Range sounds and you'll notice a unbelievable difference.
A HUGE thanks to all the crew who put this together. Its everything Flash needed to be and more. Weldone guys, SENSATIONAL WORK!!! ;D ;D ;D
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ECP is great.
One of the best missions to illustrate the power of ECP is 'Take the Airport' (see reviewed missions in the missions depot) as this mission contains a 'clash' of quite some armour. ;D
You really experience being in the middle of a real battle when the shells start flying.
Look for cover !!!
Cheers,
Ronald Speirs
101 Airborne Division
506 Infantry Regiment
Easy-Company
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i have created a custom config.bin for ecp 1.071
you can use INQ weaponpack and Dynamic Range together with all the stuffs from INQ and the sounds from Dynamic range
here it is : http://ethernia.shacknet.nu/files/ECP_DR_INQ_mixed.zip (http://ethernia.shacknet.nu/files/ECP_DR_INQ_mixed.zip)
still beta but i hope it will help.
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I have a problem with ECP: When I try to load a saved game or a retry point, the game shuts down, leaving me with the error message:
Cannot load users\Kojak\saved\campaigns\retaliation\continue.fps Error No Entry at Gamestate/variables/item200/data.value.
This error occurred after I installed inquisitors weapon pack I might add - before that, ECP worked very well.
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Yeah, i agree, we gotta hand it to the makers of ECP.I love the incoming shell sounds and blood effects.ANd its good theres a settings tab there to config for lower end computers.the sound for the "fuel explosion", I wonder if they'd like to use the one I made. But yes, ECP certainly does kick butt, i wonder if they will have the server up yet.Does anyone know?ANd how would we be able to get on it?
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hey ppl how do i install the ECP on GOTY edition it says that *.exe is mising ;( please help i really want to try out this great mod. thanx.
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Not sure if this has been addressed yet but, with the grenade launcher I notice that the standard explodes, but when using fuse and I forgot the other name, I notice they dont explode.I later find them laying on the ground.Am I missing something?
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I assume "ECP" is to add more realism to the game.
So, could it be that the grenlauncher grenades have been made realistic, too?
Because, where I come from, launched grenades need to travel a certain distance in order to be armed. Otherwise, they will just hit the ground and stay there ;)
If you want to blow up someone nearby, use a time-fuzed frag grenade ;)
Cheers
PiLLe
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Is ECP still alive or is it dead as a doornob?
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Im sure its alive :)
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Oh we are definately alive and cranking!
;)
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I'd like to say that ECP is (for me) hands down the best addition to OFP ever. I have mentioned this in several places but, thought I'd reiterate a few points. FDF v1.3 has several features I'd like to see included into ECP, such as portable fuelcans, attaching satchels to vehicles etc. The greatest thing I've seen is their parachutes, up til now ECP's halo/parachuting was the best available, but v1.3 introduced steerable/repackable chutes that show up in your inventory (replacing binocs/NVG), a new HALO freefall .rtm, and no auto chute pulling at any height. I think all current parachute settings, OFP default and ECP, should be removed so that if you need to jump out of a plane you'd better have picked up a chute before doing so. Just my opinion, I hate magic parachutes, unsteerable ones at that. :P
Good work ECP Team, Look forward to any/all new releases.
Captain
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I can edit camera scripts very well... long time camera editor... only, right now my internet is cr.....ud (56k!!! AHH!!! Internet from hell) so I cannot download large files right now... any possible way of figuring that out?
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Yes, you could use a download manager, one that supports Resume.
You can then download large files over several days, depending on how large the file is.
Download some one day.........some more the next day......etc.
I use this method to download anything over 50 MB.
I have 56k also btw.
Planck
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Any suggestions on gud download managers? Links?
Cheers
Gooner ;D
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This thread is getting a little off topic.
Anyway, I use Download Accelerator Plus.
Get it here:
http://www.download.com/3120-20-0.html?qt=dap&tg=dl-2001&search.x=17&search.y=8&search=+Go%21+
You may need to copy paste that link into your browser.
Planck
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Ahem...
Back on topic please.