OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: dalton on 26 Jan 2004, 13:01:20
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after my successful ejection my plane doesnt follow its waypoints. sometimes it lands where i dont want them to. once i even remember it landing and picking up the ppl that it just paradropped. and sometimes it just stops in midair.
whats the reason 4 this?
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you have to unassign each dude ejected...
unassignVehicle dude01
unassignVehicle dude02
...
or
"unassignVehicle _x" forEach units dudegroupname
syntax not guaranteed!
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how shud i do that? shud i put a trigger or something? or in the init?
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How do you make the guys eject? If you're using a trigger or script or what ever you can just add the method above to it.
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i did it w/ the eject tut.
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i did the second 1 but it just stopped in midair. ill try the 1st 1 now
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ug. neitha of them work. the units dont get back into the heli tho
ne otha ways 2 do it?
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hmm - i think at's pointless to suggest you more here,
before you posted your script, or your trigger configuration.
Eject is very easy to do, if you know what to do where -
and there's the point: we need to know what you did, to
be able to help you completing it.
~S~ CD
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ok i solved it. ;D
all i did was put a waypoint for the heli to go into a trigger. then i did the setdammage 1 thing. thats it. problem solved.
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errm - did i miss something in this thread:
Was there maybe another thread, where it would make
sense to have had read that, to understand everything
here.
what was solved by a setdammage 1?
anyway, if you've solved that, you should push the "topic
solved" button, just not to confuse others like me anymore
with that thread. ;)
P.S: forgive me some sarcasm here, couldn't resist
~S~ CD