OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: jepo on 22 Jan 2004, 11:42:19

Title: Editor object IDs
Post by: jepo on 22 Jan 2004, 11:42:19
how do i destroy an object that is already in the island, e.g a fence
I know it has something to do with the "show Id" thing but i couldnt find a tutorial
Title: Re:Editor object IDs
Post by: 8 Ball on 22 Jan 2004, 11:47:38
Click on "show ID" in the editor

Zoom in real close and record the id number that is shown on the object

But this in a trigger(or init field): object numberyourecorded setdammage 1
Title: Re:Editor object IDs
Post by: jepo on 22 Jan 2004, 13:08:38
thanx m8