OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Bricktop on 07 Jan 2004, 14:31:30

Title: Question?
Post by: Bricktop on 07 Jan 2004, 14:31:30
Hi there, and Happy New Year. I have made several missions now and I have noticed something that bothers me somewhat and I was thinking someone here would probably know the answer.

I have my Terrain Detail set @ High. When I am editing and in single player, they display in high detail but for some reason when I am hosting or playing MP the terrain detail defaults to Normal even though it still insists it is set to high. It is a very noticeable difference. Does anyone know what the problem is and more importantly how to solve it.

Thanks

Brick
Title: Re:Question?
Post by: dmakatra on 07 Jan 2004, 15:00:27
Try the official forums. OFPEC is just an editing board.

:beat: *Gets Shot* :beat:
Title: Re:Question?
Post by: Bricktop on 07 Jan 2004, 15:47:34
Yeah I did ... nothing .... this was a last ditch as I know there are some fairly knowledgeable OFP guys here.

Cheers

Brick

Title: Re:Question?
Post by: Zell on 13 Jan 2004, 12:52:35
with high terrain there is a lot of bumpiness therefor giving more cover in single player, there is a fixed setting in mulitplayer so the lower end guys wont be at an advantage being able to shoot through the bumps in the ground

example

High end guys might see this with the guys being at each end therefore not being able to shoot the low end guy
 
|/\/\/\/\/\|

Low end guy might see this

|_______________|    

easily being able to shoot the high end guy without him being able to shoot back
Title: Re:Question?
Post by: The-Architect on 14 Jan 2004, 01:44:48
yep, it's done so the low end guys and the high end guys are all equal.
Title: Re:Question?
Post by: Bricktop on 14 Jan 2004, 13:58:44
Thanks guys, I only make Co-oPs so its not a consideration for me.

Cheers for your help


Bricktop