OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: jamie_psx on 04 Jan 2004, 20:22:31

Title: Update: OFP 2 Realism
Post by: jamie_psx on 04 Jan 2004, 20:22:31
I start these once in a while when I get a few ideas:

Apart from guns that occassionally jam or backfire (based on some statistical probability).

How 'bout a OFP soldier damage model.

For example, depending on the cause of injury, we could have:

* Severed legs (caused by an explosion, eg: being fired at by an RPG or stepping on a land mine)

* Mangled body (caused by helicopter crash)

* Severed hand/arm (caused by your weapon backfiring)
Title: Re:Update: OFP 2 Realism
Post by: oyman on 04 Jan 2004, 23:43:51
i made a soldier with only one arm. i think ill make one without a leg just for fun