OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: punisher on 02 Jan 2004, 21:41:13

Title: Hard script to duplicate
Post by: punisher on 02 Jan 2004, 21:41:13
help!
i have a mp script from the civ RPG/Crime city mod
it makes a yellow car apear at a flag pole if u select the action.
i want a red car to appear at a game logic called AA when you select the action "Take red shitbox"
thank you
Title: Re:Hard script to duplicate
Post by: dmakatra on 04 Jan 2004, 00:05:56
createunit it.
Title: Re:Hard script to duplicate
Post by: Terox on 04 Jan 2004, 13:38:20

_car = "XXXX" createvehicle getpos YYYY
where "XXXX" is the classname for the vehicle
and
YYYY is the name of the gamelogic

if you have problems with the positioning because of the gamelogic, use an empty marker

the line would then look like

_car = "XXXX" createvehicle getmarkerpos "YYYY"

notice getpos changes to getmarkerpos and the "YYYY" have quotation marks around them


Ideally this should be done only by the server, and if is the case you should be ok with the gamelogic.