OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: oyman on 08 Dec 2003, 05:24:33

Title: some input after EndOfile
Post by: oyman on 08 Dec 2003, 05:24:33
i get that error message  when trying to start up ofpOYMAN_tankdead\config.cpp some input after EndOfFile and is annoying
see if u guys can spot anything wrong with the config
Code: [Select]
class CfgPatches
{
   class OYMAN_tank2dead
   {
      units[] = {OYMAN_tank2dead};
      weapons[] = {};
      requiredVersion = 1.30;
   };
};
   class OYMAN_tank2dead2
   {
      units[] = {OYMAN_tank2dead2};
      weapons[] = {};
      requiredVersion = 1.30;
   };
};
   class OYMAN_tank2dead3
   {
      units[] = {OYMAN_tank2dead3};
      weapons[] = {};
      requiredVersion = 1.30;
   };
};
class CfgVehicles
{
   class All {};
   class Static: All {};
   class Building: Static {};
   class NonStrategic: Building {};
   class TargetTraining: NonStrategic {};
   class TargetGrenade: TargetTraining {};
   class OYMAN_tank2dead: TargetGrenade
   {
      model="\OYMAN_tankdead\OYMAN_tank2dead";
      armor=7500;
      scope=2;
      displayName="OYMAN_tank2dead";
   };
};
   class OYMAN_tank2dead2: TargetGrenade
   {
      model="\OYMAN_tankdead\OYMAN_tank2dead2";
      armor=7500;
      scope=2;
      displayName="OYMAN_tank2dead2";
   };
};
   class OYMAN_tank2dead3: TargetGrenade
   {
      model="\OYMAN_tankdead\OYMAN_tank2dead3";
      armor=7500;
      scope=2;
      displayName="OYMAN_tank2dead3";
   };
};
i also looked around if this was already posted and it was, but i tried what it said but i still get the error.
Title: Re:some input after EndOfile
Post by: Planck on 24 Dec 2003, 02:44:16
you have too many closing brackets, try this:


class CfgPatches
{
   class OYMAN_tank2dead
   {
      units[] = {OYMAN_tank2dead};
      weapons[] = {};
      requiredVersion = 1.30;
   };

   class OYMAN_tank2dead2
   {
      units[] = {OYMAN_tank2dead2};
      weapons[] = {};
      requiredVersion = 1.30;
   };

   class OYMAN_tank2dead3
   {
      units[] = {OYMAN_tank2dead3};
      weapons[] = {};
      requiredVersion = 1.30;
   };
};

class CfgVehicles
{
   class All {};
   class Static: All {};
   class Building: Static {};
   class NonStrategic: Building {};
   class TargetTraining: NonStrategic {};
   class TargetGrenade: TargetTraining {};
   class OYMAN_tank2dead: TargetGrenade
   {
      model="\OYMAN_tankdead\OYMAN_tank2dead";
      armor=7500;
      scope=2;
      displayName="OYMAN_tank2dead";
   };

   class OYMAN_tank2dead2: TargetGrenade
   {
      model="\OYMAN_tankdead\OYMAN_tank2dead2";
      armor=7500;
      scope=2;
      displayName="OYMAN_tank2dead2";
   };

   class OYMAN_tank2dead3: TargetGrenade
   {
      model="\OYMAN_tankdead\OYMAN_tank2dead3";
      armor=7500;
      scope=2;
      displayName="OYMAN_tank2dead3";
   };
};



Planck
Title: Re:some input after EndOfile
Post by: scud on 27 Dec 2003, 01:51:53
basically for every {
you need a };