OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: N00b13 on 25 Nov 2003, 16:29:45
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I need some help, all I need to do is take some east Spetznatz units and switch them onto the west side
no texture or model changes
and I want to keep the russian accent
can anyone help me out please?
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Actually, in this case you don't need to make an addon at all! Simply place some Spetznatz on the map, and then group them to a western unit. In the init field of the west unit, write "deletevehicle this". When you start the game, the spetznatz will be on the west side.
Another way to do it is to edit the mission.sqm file. Search the FAQ if you want to know how to do this. However, the first method works just as well as the sqm method (except in maybe one specific case), and is a lot easier.
I hope that gets it!
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Well you could group your East Spetz guys to a West officer in the Editor.
Then in the West officers init field enter:
deletvehicle this
Result is your Spetz will now be on the West side and the West officer is deleted.
Make sure the West officer has the highest rank when grouping the Spetz to him.
Tchahhh......Beaten by the General.
Planck
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Dang, exactly 63 seconds too slow Planck! ::)
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............I have done this already, you don't understand WHY I'm doing this.
In the case of fighting zombies or the OFP SST mods aracknid bugs I would want to have a team consisting of bothe east AND west forces.
If you group in the east and keep some west then the ruskies talk with west accents and they also ident as an enemy (but otherwise is fine)
I want to do things like change what they're called too maybe
If you're interested in the aracknid bug things go here: http://www.zerohazard.net/ofptrooper/
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i had made an addon which changes the civilian civilian 6 to the east/west side, i suppose i could probably change the spetz natz to the west doing the exact same thing. i am trying it now 4 u, but sumthing is going wrong, it doesn't want to work atm,
Lt. Shitkilla