OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Gameer_77 on 12 Sep 2002, 00:30:09
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I don't know if any of you have know this, but you can create a kind of 'drunk' affect (Which a lot of people keep asking for ::)) in OFP by doing a minus in the setdammage command. Whether or not BIS know, or meant this (Hmmm...) i don't know. Try it! The higher the number the more 'Drunk' you are. Ie. Player setdammage -1 is less woobly than player setdammage -100
It kinda works for AI, they take a few shots but then stop shooting, but of you run around a little they start firing again.
Sorry of this is not the right forum for this, but theres no Hints & Tips forum like before.
I use V 1.75 by the way. :)
8)PEACE
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This works with any version of flashpoint. Giving someone a negative SetDammage makes them into rubbery people. Look up and your head will fall off your shoulders and you neck flops around.
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Lol, Ill have to try that! :P
So why does it do this then? Just a bug? ::)
8)PEACE
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Just tryed it and it's really kool!!! :) :) :)
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Its a glitch. SetDammage scale runs from 0 - 1. Using numbers other then that might give unusual results.
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Hey, the guys head doesn't fall off! :(
Try it with a civy, he nods his head about and flexs it like hes working out. :)
8)PEACE
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It falls off his shoulders, but does not come detached. That would be silly.
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What and it falling of his shoulders isn't, no? ::)
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Right, right, break it up people, the woobly people are fun but we really have to leave 'em alone now *locks the setdammage -1 people into a cage and throws away the key*. Now, no-one talk about this now, m'kay? It's all a government conspiracy. ::)
*ahem* Interesting info this. Not sure what to do with it though. Hm. FAQ? ;D Or maybe not. Hm. Anyhow, saving you the trouble of solving the topic. 'ave to think about this one...
Woobly people.... ::)
Wolfrug out.