OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Eat_Lead on 11 Sep 2002, 21:01:34
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this is a simple question but i cant find the answer anywhere (Yes, i HAVE searched the faq AND the fourm)
is there also a way of making them stay sitting down or can u just use the 'this dissableAI "MOVE";' command?
:cheers:
cheers
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Use
Guyname switchmove "Effectstandsitdownstill"
Use that in a trigger.
If the unit has a weapon, they will stay down.
If they are unarmed, they will only stay down for a few seconds.
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cheers, nice responce time as well
ow ya one, ;D :cheers:
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you can also place it in their initialization box
if it doesnt work try
this setbehaviour "safe"; this switchmove "effectstandsitdown"
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Check out the Unofficial command reference guide for a whole bunch of these effects.
Last time I looked it was available through the Editor's Depot, but you had to follow the link to the old Ed Depot.
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k, ill try that as well,
(sory ive taken so long 2 reply but ive been @ skool all day)
:gunman::joystick:
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yup, found it,
cheers