OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Hit_Sqd_Maximus on 04 Nov 2003, 00:42:42

Title: Forests
Post by: Hit_Sqd_Maximus on 04 Nov 2003, 00:42:42
I have a custom forest object but it doesnt "fit to ground" properly, it will mold to the right angle, but if the terrain changes direction, like say a bump or the crest of a hill, the forest floats. Is there anything I can do to the model or config to make it work properly like bis's forests?
Title: Re:Forests
Post by: jojimbo on 04 Nov 2003, 18:33:26
in o2lite select all,
go to points/properties
and check-keep height fence
Title: Re:Forests
Post by: Hit_Sqd_Maximus on 05 Nov 2003, 01:49:58
Thanks, I hope this works  :)
Title: Re:Forests
Post by: Snake Man on 05 Nov 2003, 14:03:49
Hey Hit_Sqd_Maximus make sure you let us know if it works, we get lot of forest related questions on the WrpTool editing side, so anykind of "fix" for the forest knowledge is much appreciated.
Title: Re:Forests
Post by: jojimbo on 07 Nov 2003, 01:02:41
if its a wrptool related mis-fitting,as i had a prob with stuff
half buried,is open object inspector-uncheck fit to ground
set the y-axis to 0 and check fit to ground again and apply.
it should then give your p3d the right height fence
Title: Re:Forests
Post by: Hit_Sqd_Maximus on 15 Nov 2003, 00:27:34
The fix in O2 didnt work  :-[