OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Cpl. Vagabond on 27 Oct 2003, 19:04:41
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Ok, i had a custom anim made for my by PontiFex (infantry anim) and i wanted to make it so that when the guy gets into my aircraft he will assume the custom anim, how do i do this?
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you can define the animations used in these parts of your config.cpp
This is the animation for climbing into the vehicle:
gunnerinAction = "manactcargo";
and this is the animation for sitting in the vehicle:
driverAction="ManActJeepDriver";
for a custom animation I believe you need to use the .pbo name in place of the "ManActCargo" or "ManActJeepDriver"
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so
driverAction="vag_trooper/jetanim";