OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Cpl. Vagabond on 27 Oct 2003, 19:04:41

Title: Custom Anim
Post by: Cpl. Vagabond on 27 Oct 2003, 19:04:41
Ok, i had a custom anim made for my by PontiFex (infantry anim) and i wanted to make it so that when the guy gets into my aircraft he will assume the custom anim, how do i do this?
Title: Re:Custom Anim
Post by: Kaliyuga on 27 Oct 2003, 19:33:33
you can define the animations used in these parts of your config.cpp

 This is the animation for climbing into the vehicle:
gunnerinAction = "manactcargo";

 and this is the animation for sitting in the vehicle:
driverAction="ManActJeepDriver";


for a custom animation I believe you need to use the .pbo name in place of the   "ManActCargo"  or  "ManActJeepDriver"

Title: Re:Custom Anim
Post by: Cpl. Vagabond on 27 Oct 2003, 19:35:17
so

driverAction="vag_trooper/jetanim";