OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Tribal on 15 Oct 2003, 13:45:12
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Hey guys, i know this has proberly been said about 1000 times over but basisically ive just started playin the game again and i used to be quite good at making missions! i made a great intro to a level once using cameras through triggers! however now when i load the mission editor and load the trigger button all i can change is a few sound effects and any txt that may come up once its triggered!
Before i remember using this option where i could change it so a camera would kick in once triggered! but now i cant get that option? im fully patched up to version 1.46! is there another seperate patch for editing? which will give me the camera setting options?
Thanks
Geoff
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learn to do scripting, it works SO MUCH BETTER!!!!!
Check that you haven't accidentally switched the editor back to easy. This often happens when you install a patch or re-install the game as a whole. On the editor screen check top left. it should say ADVANCED. If it says easy, click on it so it does say advanced and all the other options will be available.
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mike youve made me a much happier man!!! it was as simple as that i had it set to easy!! if only all my pc problems were as simple as that lol!
Thanks a lot mike!
Geoff
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Tribal. Although your problem is solved I suggest you head down to the editors depot (http://www.ofpec.com/editors/index.php) and first check out this (http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=1&catselected=1_3&category=1_3&subcategory=1_3&numreturn=25&displayformat=0&ofpv=1&searchstring=Intro+to+camera&searchwhat=2&searchlevel=1&searchopts=) tutorial and when you have read and understand it, continue on to this (http://www.ofpec.com/editors/browse.php?browseon=&browsewhat=1&catselected=1_3&category=1_3&subcategory=1_3&numreturn=25&displayformat=0&ofpv=1&searchstring=sqs&searchwhat=2&searchlevel=1&searchopts=) tutorial. You'll never make a trigger based intro again.
:beat: *Gets Shot* :beat: