OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Beeny on 21 Aug 2002, 03:16:10

Title: Fliper's M4 Carbine
Post by: Beeny on 21 Aug 2002, 03:16:10
You know the first pack was great, and the masterkey was excellent too, but i was just wondering when the legend Fliper was going to release the second pack of M4's, the ones i believe have the reflex sight. Is there any other news on this Fliper? I can't wait for this addon, it's excellent...  ;D
Title: Re:Fliper's M4 Carbine
Post by: Bomberman on 21 Aug 2002, 06:52:14
i just wish he would hurry up with the other packs :P

Title: Re:Fliper's M4 Carbine
Post by: _hammy_ on 21 Aug 2002, 07:02:19
dude, dont rush him....
Title: Re:Fliper's M4 Carbine
Post by: Jackal326 on 22 Aug 2002, 01:23:59
Yeah, modelling is a painful process and couple that with Config.cpp writing and you have a hard task ahead. Anyone that has ever made an addon will know it can be hard to get every last ; or { in place. So dont rush the man. He will come through for us.  ;)
Title: Re:Fliper's M4 Carbine
Post by: Gunship on 22 Aug 2002, 20:44:50
M4A1 Pack 2 is allready in work, a new M4A1 Pack 1 Version is also coming soon!
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 22 Aug 2002, 21:26:29
Ya Cant Rush Art!
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 23 Aug 2002, 01:56:12
Sorry guys - I'm very busy with this thingie: http://www.ofpec.com/yabbse/index.php?board=16;action=display;threadid=79 (http://www.ofpec.com/yabbse/index.php?board=16;action=display;threadid=79)

But dont worry, the updated bug-free M4A1 Pack1 (V.2.1) and the M4A1 Pack2 (V.1.0) are close to release....


FlipeR
Title: Re:Fliper's M4 Carbine
Post by: SEAL84 on 24 Aug 2002, 21:00:32
Lemme just say that your Masterkey is the sole greatest piece of OFP weaponry ever released.

 :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 25 Aug 2002, 10:41:36
I have to agree, Fliper's M4s are AWESOME...
One thing I would like to see improved though, is the textures on the LEFT side of the rifle...(it should only have an ejection port on the RIGHT side)   ;)
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 25 Aug 2002, 12:01:17
Are you sure the ejection port isn't on the left side? Any photos would be appreciated!

FlipeR
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 25 Aug 2002, 15:25:54
Okay, I have never seen a real suppressed M4, so just asking, would the muzzle flash be any smaller on the suppressed version?  Because both seem to be the same size in your pack, which I am totally fine with if that is how it is supposed to be.
Title: Re:Fliper's M4 Carbine
Post by: KTottE on 25 Aug 2002, 15:40:46
Okay, just to clear a few things up.
In real life, muzzle flashes are extremely rare. It's only in the movies that each shot fired generates a huge muzzle flash.
To make it the most realistic, you should leave the muzzle flashes out completely.
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 25 Aug 2002, 15:54:48
Uhhh!! KTottE! Are you completely sure about your claim?! I mean, I know the muzzle flashes are not always the same size and intensity (and indeed OFP simulates this effect!), but making a riffle without a muzzle flash - that totaly unrealistic!!!

Chomps: I have a text, describing actual firing of an M4 with a tactical m4 supressor mounted and there was stated that the muzzle flash was either very small or almost invisible! And thats how I made it on my M4A1s!


FlipeR
Title: Re:Fliper's M4 Carbine
Post by: KTottE on 25 Aug 2002, 16:09:50
I won't say anything about the size of the muzzle flash. I was just saying that in the movies you have 2 meter muzzle flashes coming out of tiny handguns. That will not ever happen under any circumstances.

And it is a fact that muzzle flashes are very rare.
Not nearly every shot fired produces a muzzle flash.
It has to do with gunpowder residues in the barrel of the gun. Those are ignited and sends out a muzzle flash.
It's different for different weapons, but since OFP is either all or nothing (Muzzle flash all the time, or no muzzle flash at all) my suggestion is no muzzle flash at all.

The reason you see huge muzzle flashes in the movies is because of the blank shots they use.
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 25 Aug 2002, 21:45:24
Are you sure the ejection port isn't on the left side? Any photos would be appreciated!

FlipeR

As a matter of fact,... I happen to be a firearms collector, and ...I hapen to own an AR 15 that is in M4 configuration (along with several AK47 variants, FN FALs, and AR 15s in M16A2 configuratoin, amoung others.
Here are pics of the AR in M4 config. (except for the fact that I have a 16" heavy barrel on it, instead of a 14" with the cutouts for an M230 grenade launcher).


here is the LEFT side :
(http://www.ezshots.com/members/madmedic/images/madmedic-1.jpg)

here is a shot from the LEFT REAR :
(http://www.ezshots.com/members/madmedic/thumbs/madmedic-5-thumb.jpg
)

here is a shot from a different pic hosting site,...let me know if it looks better than the others.
(http://www.printroom.com/_vti_bin/ViewImage.dll?userid=madmedic&album_id=92860&image_id=9&courtesy=1)

I would be happy to post any other pics from my collection if they might help texture some nice rifle addons (it would be kinda cool to see MY RIFLES in Operation Flashpoint  ;D ...
if you would like some close ups of any parts of any of my stuff...let me know.
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 25 Aug 2002, 22:01:36
okay,....whats the deal, I tried to post pics of the rifle from different angles, but I could only get one to show up  >:(
Title: Re:Fliper's M4 Carbine
Post by: SEAL84 on 25 Aug 2002, 22:21:12
No matter, MadMedic, because there is no left-side ejection port on any American rifle.  None.  That's why the shell casings are kicked out the right side.

If you're a left-handed shot, there's a special M16 attachment that will use a small tube to spit the shells in a different direction so you don't burn yourself (info given to me by a former member of the US Army who had extensive training with all kinds of weapons, large and small).
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 25 Aug 2002, 22:39:25
No matter, MadMedic, because there is no left-side ejection port on any American rifle.  None.  That's why the shell casings are kicked out the right side.

If you're a left-handed shot, there's a special M16 attachment that will use a small tube to spit the shells in a different direction so you don't burn yourself (info given to me by a former member of the US Army who had extensive training with all kinds of weapons, large and small).
Actually...in the civillian market, you CAN get an AR15/M16 upper reciever with a proper LEFT sided ejection port (also requires left handed bolt and bolt carrier)...but they are not (as far as I know) used by the military.

All M16s other than the original A1 model from Viet Nam have a shell deflector (which you would see on my rifle, if it would have let me post a pic of the RIGHT side)...It is a "lump" right behind the ejection port, the spent casings bounce off of it, and are deflected to the right...(without it they have a tendency to eject to the right rear, and can go down your shirt (particularly if you are left handed  ;D)
Title: Re:Fliper's M4 Carbine
Post by: SEAL84 on 25 Aug 2002, 23:30:08
Alright, I'll give you the left-handed civvie rifles, but my point was military rifles.  ;D

So....in the US military, there are no left-hand ejection ports.  :thumbsup:
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 25 Aug 2002, 23:56:02
Quote


And it is a fact that muzzle flashes are very rare.
Not nearly every shot fired produces a muzzle flash.
It has to do with gunpowder residues in the barrel of the gun. Those are ignited and sends out a muzzle flash.
It's different for different weapons, but since OFP is either all or nothing (Muzzle flash all the time, or no muzzle flash at all) my suggestion is no muzzle flash at all.

The reason you see huge muzzle flashes in the movies is because of the blank shots they use.

Umm...actually...EVERY round fired DOES produce a muzzle flash,...but you can NOT SEE muzzle flash in daylight. It pretty much only shows up in the dark. (I dont think that is possible in OFP)
Muzzle flash has nothing to do with powder residue in the bore. When a round is fired, the powder in the casing does not "explode"...it burns rapidly, causing gasses to expand, and push the projectile along down the bore. When the bullet leaves the muzzle, it is followed by the gasses that are pushing it (which are still burning) hence producing flash.
Pretty much all modern military ball powder has "flash retardants" added
And "movie" ammo has things added to increase flash (for dramatic effect)

ANYWAY as you stated, in OFP it is either all, or none when it comes to muzzle flash...If you take it away during the day, you wont have it at night (which would be even more un-realistic)...so it is probably best left alone  :)
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 26 Aug 2002, 12:30:05
madmedic: I answered you by IM!

I will leave the muzzle flash as it is, because, as madmedic said, it would be even more unrealistic not to have it!

FlipeR
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 26 Aug 2002, 18:45:03
Chomps: I have a text, describing actual firing of an M4 with a tactical m4 supressor mounted and there was stated that the muzzle flash was either very small or almost invisible! And thats how I made it on my M4A1s!

That is what I figured.  For some reason, when I use them in the game, the supressed M4A1 has the same size muzzle flash as the unsupressed.
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 27 Aug 2002, 13:36:08
Emm...NO WAY? I mean - if you have the version 2.0, then all the SD versions should have a smaller muzzle flash!

FlipeR
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 30 Aug 2002, 02:26:26


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Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 30 Aug 2002, 03:05:07


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Title: Re:Fliper's M4 Carbine
Post by: Chomps on 30 Aug 2002, 03:14:33
I checked the readme and everything.  The M4s with grenade launchers have the extra detail around the sights, which I believe was only added in version 2.0.  Also, the sounds of the silenced versions are very, very quiet, as was stated in the readme.

I have the version 2.0 pack for Resistance, and I am running Resistance.

I suspect it could be my graphics settings.

By the way, the way it is supposed to be looks really sweet!  ;D
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 30 Aug 2002, 13:28:39
By the way, the way it is supposed to be looks really sweet!  ;D

Must be my graphic settings ;D ;D


FlipeR
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 31 Aug 2002, 05:32:32
Hey FlipeR, I have a Request, in your next Reallease can you add in the Config.cpp an Officer with the M4A1? I'd do it my self but I'm no good, when I write a Config File it says not found and Crashes, and you seem to be one of the Best!
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 31 Aug 2002, 06:11:09
Hey FlipeR, I have a Request, in your next Reallease can you add in the Config.cpp an Officer with the M4A1? I'd do it my self but I'm no good, when I write a Config File it says not found and Crashes, and you seem to be one of the Best!

What is wrong with just removing an officer's weapons and adding the M4 with the init field?
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 31 Aug 2002, 09:32:52
heck,...Ive adjusted the config on almost all of my addon units.
Pretty much all of the American soldiers are now equipped with Flipers M4s ;D  including the Marines by Fransen, the SEB Delta Force, Skavens  75th Rangers, SEB Rangers ect. ect.

I have also equipped some of the East units with AK47s that are more realistic in the accuracy department than the "sniper" AK47 provided by BIS ::)
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 01 Sep 2002, 06:02:55
heck,...Ive adjusted the config on almost all of my addon units.
Pretty much all of the American soldiers are now equipped with Flipers M4s ;D  including the Marines by Fransen, the SEB Delta Force, Skavens  75th Rangers, SEB Rangers ect. ect.


Can You Give Me a Copy of the config Files, for Skaven's Rangers, and the SEB Delta Force?. I have Resistance if that might be a Prob.
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 02 Sep 2002, 16:50:51
I would be happy to, (as long as the authors of those addons don't mind)...I dont want to step on anybodys toes by altering their addons ;)
for the record,.. I change alot of the addons I download, but only for use on MY personal computer,...as I dont want to piss anyone off (as stated above)
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 07 Sep 2002, 07:30:30
So what's the Dealy on the Config?
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 07 Sep 2002, 17:38:44


[attachment deleted by admin]
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 07 Sep 2002, 18:11:58
The long buttstock version looks good, but I personally prefer the original version.  Either way would be fine with me, however.

I cannot wait until you come out with your pack of M4s with optics. ;D

Oh, and another note, I still cannot seem to fix my problem with the silenced muzzle flash; anyone else here have the same problem (muzzle flash on silenced version appears the same as on unsilenced)?
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 07 Sep 2002, 18:37:29
Also, do you have any plans of updating your Barret M82A1?
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 08 Sep 2002, 23:10:59
Guess that was me under previus nick.
Anyway, I like the new buttstock very much. IMO it makes the model look more smoother. Also I think I haven't seen any real life photo of M4 in action without butstock being pulled out.
However, when it comes to OFP model, I can agree that this is the matter of personal taste.
I vote for a long butstock.

Here's the comparative pic:
http://40sw.w.interia.pl/M4s.jpg (http://40sw.w.interia.pl/M4s.jpg)
Title: Re:Fliper's M4 Carbine
Post by: BlackStalk on 09 Sep 2002, 11:41:48
Um, madmedic is that a real or just a pellet gun......I have seen several firearms encyclopedia sites with a link to buying a firearm for example an M16 wich is made of real steel and acts the same way as a real rifle do with all the I.A. stoppages(I heard- but not posess) and it looks exactly like a real one(a replica i guess)but it is just a pellet gun and the muzzle tip is of another colour so not to mistake it for a real one. Those sites said that you could buy them off their site and ship to any country without any permit and that M16 is only US$169, but I don't dare to go against the law of my country so better be safe than sorry I guess......and here's a comment for Fliper's M4A1's. I truly loved it I really do, only thing short is that...........since yer making Colt rifles, why don't you start on a realistic M16A3. (the official BIS M16A2 is not really that realistic and similar to the real one e.g The barrel of the M16 should be longer and slimmer and the butt of the rifle needs to be a little bit bigger and I mean alittle bit. Also the side textures are not right I dunno if this is the prob for all the official rifles but it seems that the M16 has two dust covers on each side and the magazine cache has two buttons also on each side) Well, thats my view. Anyways, keep up the verrrrrrry good work Fliper.
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 09 Sep 2002, 22:29:22
BlackStalk...Yes, it is very real. I have been a firearms collector, and recreational shooter for some time, and That AR15 is only a small part of my colletion. I posted the pic to help with 3d modeling of an M4 if anyone was interested in using it.
In fact I was contacted by KBB over at Lost Brothers requesting more pics. I sent him pics of the rifle from a bunch of different angles, and he is going to use them to make a CAR 15 hopefully.
I also offered pics of any other rifles in my collection to any other 3d modelers who might want them, but have gotten no replies on that.
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 13 Sep 2002, 19:34:24


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Title: Re:Fliper's M4 Carbine
Post by: Chomps on 14 Sep 2002, 01:09:49
SWEET!!!  ;D
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 14 Sep 2002, 02:41:43
I hope you used res p3d for your soldiers,so the can carry a pistol?
Title: Re:Fliper's M4 Carbine
Post by: Eviscerator on 14 Sep 2002, 02:50:50
er...theres no such thing as a 'resistance p3d' the only thing making them have pistols was an extra proxy (ie law/gun/binoculars) on them, and he cant use the resistance soldier p3d, and he doesnt need to anyway he can just create the proxy in his oxygen :)
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 14 Sep 2002, 06:48:41
I don't have any problems giving the guys Pistols. Any way I've said it before and I'll say it again.....RIGHT ON!!!  :D
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 14 Sep 2002, 13:01:13
.357 SIG & Evis: there is no need to argue about that! I used "model=mc vojakw2" as the model so when you play under OFP 1.46, it will be the old model, but if used under Resistance, the soldier will be able to carry a pistoll too!
I AR  smart arse ;D

FlipeR
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 14 Sep 2002, 22:02:03
EXCELLENT news Fliper...Now your rifles will be even that much more AWESOME ;D
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 16 Sep 2002, 01:33:54
Heh, guys who made HK pack came up with very cool feature.
You can switch between standard magazine and beta-c one, but the coolest thing is that it affects the weapon model  ;D

FlipeR, are you planing to do something similar to this in your upcoming M4 packs?
 
   
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 16 Sep 2002, 06:08:22
Heh, guys who made HK pack came up with very cool feature.
You can switch between standard magazine and beta-c one, but the coolest thing is that it affects the weapon model  ;D

FlipeR, are you planing to do something similar to this in your upcoming M4 packs?

Yeah, that would be excellent--instead of twelve different weapons for the first pack, it can be taken down to four with varying ammunition types.
Title: Re:Fliper's M4 Carbine
Post by: FlipeR on 16 Sep 2002, 15:20:38
I'll think about it... meanwhile, I'll release the updated M4A1 Pack1 v.2.1 with all known bugs fixed! Check www.natosoldier.com in a couple of hours!

FlipeR
Title: Re:Fliper's M4 Carbine
Post by: Chomps on 16 Sep 2002, 21:09:06
Very nice, the suppressed muzzle flash looks good now.   ;D

One question, however... was the aiming aid (the little square with the diamond when you right click a target) for the M203 put in on purpose to simulate using the sights on the weapon correctly?
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 17 Sep 2002, 00:26:11
I like the desert camo on yer M4 vey much, however you could have included that desert unit from the picture in the pack though.
Since all of  the pre-resistance desert units couldn't use pistols there were no point in keeping them in a ofp addon folder, so now i (and most people around, i guess) suffer a serious lack of desert addons that would benefit from your desert M4  :(  
Title: Re:Fliper's M4 Carbine
Post by: madmedic on 19 Sep 2002, 05:14:13
Fliper, there seems to be a conflict between the new M4s, and the Master Key....I sent you a PM
Title: Re:Fliper's M4 Carbine
Post by: bugkill on 19 Sep 2002, 15:50:52
flip,

    sent you an IM concerning your addon.
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 20 Sep 2002, 01:12:02
Hey In the old Versions the Blackopp guys had M4s now Soldiers have em, But can you give'em to black Opp Guys too? cause, I just Got the Config for soldiers to edit that, but Black Opps that's a different story.
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 04 Oct 2002, 19:04:36
What's going one FlipeR Mate?
Are so busy workin on p3d, that you forgot yer baby?
We're waiting for this M68 M4s....
Please, please, please, please, please, please.....
Title: Re:Fliper's M4 Carbine
Post by: Eviscerator on 04 Oct 2002, 22:13:17
Hey In the old Versions the Blackopp guys had M4s now Soldiers have em, But can you give'em to black Opp Guys too? cause, I just Got the Config for soldiers to edit that, but Black Opps that's a different story.


i second this, it was so much better with them on black ops, it just doesnt feel the same with them on soldiers
Title: Re:Fliper's M4 Carbine
Post by: 3XTR3ME on 05 Oct 2002, 00:00:45
lol, maybe he was having some problems. also he's working on that anim tool and the mlod tool too so he's got a lot on his hands counting personal life
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 05 Oct 2002, 01:42:01
I like them on Soldiers they just should be on Black ops to.  ;)
Title: Re:Fliper's M4 Carbine
Post by: CrunchyFrog on 07 Oct 2002, 19:11:31
would be nice in future version (if its coming that is) would be added ACOG sights the 4x32 version and a REFLEX
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 08 Oct 2002, 01:23:16
I think FlipeR said that after M68 vesion, he'll release M4s equiped with Trijicon 4x32 ACOG.
Hope we won't wait too long...
Title: Re:Fliper's M4 Carbine
Post by: PunkerSXDX on 08 Oct 2002, 01:24:16
I thought Sights were in the Works, FlipeR you should add a Tac Light to one of them so it looks like one from BHD, I don't care if it works, you'll find a way I know.
Title: Re:Fliper's M4 Carbine
Post by: jahallo on 11 Oct 2002, 13:46:42
Hey Fliper, are you still alive??? I know you have been busy with that whole animations-thingie, but are you still working on your m4's? i hope so. Me and a whole lot of other people were looking forward to the acog and trijcon systems. They looked bad-ass. I also recall that you posted something about a sniper version of your m4, something like this

(http://www.redwolfairsoft.com/images/Photo%20Gallery/M4TacSniper.jpg)


(http://www.redwolfairsoft.com/images/Photo%20Gallery/InnerBarrell.jpg)


or like this one:

(http://www.redwolfairsoft.com/images/Photo%20Gallery/M4A1%20Sniper.jpg)


Will you still make those, the sniper version (esspecially -spelling?- the first two) looks very cool.
I hope you reply soon.

regards,

Arch.
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 12 Oct 2002, 11:43:48
Still no news from FlipeR :(
I guess we'll have to wait at least untill 1.85 patch shows up...
Title: Re:Fliper's M4 Carbine
Post by: OCOM_LMLVLM on 16 Oct 2002, 03:05:05
hmmmmmm.......*BUMP*........hhhhmmmmmm..... :(
Title: Re:Fliper's M4 Carbine
Post by: .357 SIG on 17 Oct 2002, 02:26:52
1.85 is up!
But I guess now we have to wait untill 1.85b (week or so...).
Title: Re:Fliper's M4 Carbine
Post by: andersgrim on 19 Oct 2002, 21:13:34
hi all.... i am not Fliper (as you can se..DOH)
but i am making some m4s too! i've done some more tactical versions... looks almost like the C8s... i just made a scope, but need some textures to it! dont know if it's ever gonna be ready, but im working as hard as he** ;)

and the best - i am using many default ofp textures to reduce the size, and i am also NOT copying from Fliper.. its brand new models...lol (for my first time...lmao)